• SONAR
  • Yeaah! DRUM REPLACER is pretty awesome !!! (p.2)
2015/05/29 20:02:59
jb101
Everything John T said..
 
I have only had a few minutes to play around with it, but I am thoroughly impressed.
 
Ease of use, workflow, GUI, execution, results - all brilliant.
 
Well done Cakewalk.
2015/05/29 21:39:06
Anonymungus!
It seems the Region Effects are really stable. ARA
2015/05/29 22:46:09
Anderton
I thiubn
Anonymungus!
It seems the Region Effects are really stable. ARA



I think at this point, Cakewalk has taken ARA further than anyone else.
2015/05/29 22:52:34
gswitz
http://stabilitynetwork.blob.core.windows.net/g-tunes/20150506_Susan_02.mp3
 
I extracted the drums in this track using Drum Replacer from the direct guitar track.
 
Kinda messy, but easy and sorta fun at the same time.
2015/05/29 22:53:43
John T
Anderton
I thiubn
Anonymungus!
It seems the Region Effects are really stable. ARA



I think at this point, Cakewalk has taken ARA further than anyone else.


Yeah, astoundingly so.
2015/05/30 00:16:21
arachnaut
Wonderful, yes, but still it could be improved:
 
http://forum.cakewalk.com/FindPost/3229996
2015/05/30 00:26:51
tomixornot
Just a quick question regarding the Replacer dynamics :
 
1) using wave form as target, will it be a one-shot constant sound ?
 
2) the generated MIDI notes, will it be of constant or with different velocities ? (say to export it, and to fully utilize BFD various layers).
2015/05/30 00:58:10
arachnaut
tomixornot
Just a quick question regarding the Replacer dynamics :
 
1) using wave form as target, will it be a one-shot constant sound ?
 
2) the generated MIDI notes, will it be of constant or with different velocities ? (say to export it, and to fully utilize BFD various layers).




1) Yes
2) depends on the "Dyn" knob - it can follow the input dynamics or be a constant.
 
This is explained in the help file (hit F1 in the DR module and follow the help link to the panel descriptions):
 
"Dynamics. Scale the dynamic range of all triggers. Drum Replacer automatically tracks the incoming drum hits and adjusts the volume of the replacement samples according to the volume of the original hits. The valid range is 0-100%. The default value of 0% represents the trigger’s original velocity. Increase the value to add a more consistent feel to an overly dynamic performance. With a value of 100%, the replacement sample is played at a constant volume, regardless of the original track’s dynamics."
 
2015/05/30 03:27:11
Lord Tim
I've found DR fairly hit and miss.
 
On loops and pre-processed material it really shines. I was able to drop in a funky loop, overlay a more meaty kick and snare and even add percussion to it using DR. Seamless and incredibly powerful and effective, even more so when you extract the MIDI to use with other drum programs, or even other loops. Triggering a sub loop from a snare hit from another loop is insanely powerful. Kudos, Bakers! 
 
On live drums, it's been less useful for me.
 
The first song I tried it on already had the drums routed to busses with mastering grade effects on them. I think that had something to do with the fact that none of the generated DR waveform display actually sync'd up with the actual hits of the drums at all. It triggered fine and in time with the song, but if you're watching along, it's quite bizarre and your mind starts to play tricks on you, if you'd actually heard a missed trigger or not because visually it doesn't line up where you expect to hear a hit.
 
The second song I tried on raw drums with no processing, either on the tracks or in the busses. Much better and in sync this time.
 
However, for some reason a section of about 8 bars on the kick track was read in as random "drum stuff" rather than kicks like the rest of the track correctly showed, and obviously none of that part triggered correctly. The filter was something that really needed to be played with quite a bit too - the detection is based on the start of the pulse as to where it sets the sample off, and I found that if I set the filter too low, it had too much of a gradual build to the peak and the triggers went off early. Fine tuning that to get a solid attack on the waveform helped a fair bit.
 
The snare track was less successful. Because there's no sensitivity automation yet, any ghost notes or quiet hits were lost, and any loud bleed from a tom track would trigger as a snare. Not completely unusable, in fact, if you dragged the MIDI out of it, you could save yourself a LOT of work by having most of the work done for you and you could add or clean up the wrong hits in the MIDI track later, but overall not really in the same league as plugins like Drumagog.
 
But for a verison 1.0 of this utility, it's a fantastic start. I can see myself getting quite a bit of use out of this for any loop based stuff I do especially. 
2015/05/30 03:59:33
anotherpaul
Here's a quick tip for anyone that is a stupid as me. If your drum tracks are coloured black don't expect to see anything in the drum replacer window :) 
the foreground and the background are the same colour. Who would have known? Anyway after a few hours (it's ok I have heaps to spare) of trying everything but change the track colours  haha 
Anyway I know this won't have happened to 99+% of you but just incase
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