• SONAR
  • Anyone Tried to Export from Melodyne for Staff View?
2015/05/28 11:40:04
razor
Hey All--
 
I've been so impressed with Melodyne that came with X3 that I upgraded to Editor even after the "deal" was over. It was a good investment.
 
It crossed my mind that there might be another application that maybe others have already used. I rarely use staff view and never print out sheet music of my tracks because only a small number of tracks are midi for me--most are audio.
 
So it struck me: What if I exported the audio from Melodyne to create midi tracks for the purpose of creating sheet music? I know the midi would need to be cleaned up a bit, but doesn't it make sense to use it for being able to show your audio tracks in staff view or print sheet music?
 
Thoughts?
2015/05/28 13:13:53
Wookiee
You can within editor, chose to save the midi file and then import that as a track into SONAR or you can create a midi track, control drag the wave file down on to that midi track, open the view in staff view.
 
The one thing I have noticed is that if Melodyne is active it does not work,  My method has been to Open an FX Region with Melodyne do any pitch or timing correction, bounce that to clips (not tracks) then do the drag and drop.
2015/05/28 14:18:35
razor
Wookiee
You can within editor, chose to save the midi file and then import that as a track into SONAR or you can create a midi track, control drag the wave file down on to that midi track, open the view in staff view.
 
The one thing I have noticed is that if Melodyne is active it does not work,  My method has been to Open an FX Region with Melodyne do any pitch or timing correction, bounce that to clips (not tracks) then do the drag and drop.


Oh yeah. Found out the hard way not to leave Melodyne open past the session you're working on.

How are the results in staff view? Is there too much clean up say, from a guitar part exported to midi or is it worth it?
2015/05/28 14:56:32
MarioD
There is no need to open Melodyne.  Just drag the audio to a new MIDI track.  I shift, control then drag to a new MIDI track; that way you still have your original track in the original measure(s). This works best when no effects are used on the audio track. Note that you will lose all pitch bends.

 I do this all the time by dragging a rhythm or lead guitar track to MIDI and then using another instrument to augment and/or replace the original guitar part.   

Depending on the original track I have had very little editing to do to some moderate editing.  It appears to depend on the signal input, louder is better, and the players technique.  Sloppy input yields lots of editing.

Good luck and I hope this helps.  


PS - the staff view is just fine.
2015/05/28 15:40:47
razor
MarioD
There is no need to open Melodyne.  Just drag the audio to a new MIDI track.  I shift, control then drag to a new MIDI track; that way you still have your original track in the original measure(s). This works best when no effects are used on the audio track. Note that you will lose all pitch bends.

I do this all the time by dragging a rhythm or lead guitar track to MIDI and then using another instrument to augment and/or replace the original guitar part.   

Depending on the original track I have had very little editing to do to some moderate editing.  It appears to depend on the signal input, louder is better, and the players technique.  Sloppy input yields lots of editing.

Good luck and I hope this helps.  


PS - the staff view is just fine.




Hey Mario--
 
I knew about dragging the audio file down to a midi track trick, but I'm curious, is that method using Melodyne or is it Sonar native?
2015/05/28 19:43:02
MarioD
razor
MarioD
There is no need to open Melodyne.  Just drag the audio to a new MIDI track.  I shift, control then drag to a new MIDI track; that way you still have your original track in the original measure(s). This works best when no effects are used on the audio track. Note that you will lose all pitch bends.

I do this all the time by dragging a rhythm or lead guitar track to MIDI and then using another instrument to augment and/or replace the original guitar part.   

Depending on the original track I have had very little editing to do to some moderate editing.  It appears to depend on the signal input, louder is better, and the players technique.  Sloppy input yields lots of editing.

Good luck and I hope this helps.  


PS - the staff view is just fine.




Hey Mario--
 
I knew about dragging the audio file down to a midi track trick, but I'm curious, is that method using Melodyne or is it Sonar native?




I don't know.  All I know is that it works for me.
2015/05/28 20:57:26
scook
Melodyne, the MIDI created depends on the algorithm selected in the Melodyne plug-in.
2015/05/28 21:09:32
Noel Borthwick [Cakewalk]
The automatic conversion from audio to MIDI also uses Melodyne for the conversion. However you cannot select the algorithm using that method - it uses the automatically selected algorithm.
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