Ok, so I've figured out many ways around this, but since Platinum is suppose to have a new algorithm for audiosnap and transients I thought I would give my 2 cents on this.
This works better than before, but still needs a lot of improvement. Here's the major thing I think should work a lot better. Transients on things with very clear transients, like drums, don't seem to work quite right. Let's take an example.
If I have a Kick track. For my recordings this is the easiest thing to discuss, I get a lot of isolation from a mic I put inside the drum. There are very clear kick events, VERY CLEAR.
If I could draw a line on the clip view, I could very easily position a line and say "everything above that line is a kick hit or what I would call a transient" and it would be 100% accurate and easy to do.
However, when I turn on transients, and play with the threshold slider... There will be clear kick hits that don't get identified while there are very very small things (who knows what) that do get identified. No matter how I adjust the threshold I can't get 100% accuracy on the kick hits.
Why is this so hard to get right? Individual drum tracks should be the easiest "no brainer" case for transients and audiosnap and it should be 100% correct.
I do this on every recording I make as I always layer kick and snare and mix, so making this work better would really help my workflow.
gabo