The audio driver bit depth is the communication with the audio interface. I don't think there are any 32 bit audio interfaces available. 24 bit is common.
The audio data record bit depth is how the file is written to the hard drive. You can write deeper than you have available from the audio interface but it will pretty much just be wasted space.
The render depth is defaulted to 32, and it is for bouncing and freezing.
These topics are pretty well covered in the help file.
I imagine that the use of 32 bit to store audio is more or less wasting your hard drive space and your throughput.
The on line help says to use 24 bit for "soft music" or 16 bit for efficient storage.
But I also imagine if you take a bunch of 24 bit recordings and add them together, you might loose data due to truncation. Or perhaps some effects add data beyond the original bit depth. I don't really know.
About 10 years ago I tracked a drummer for a bunch of tunes, after I upgraded all my equipment. I really wanted 24 bit, but somehow recorded the whole thing in 16 bit. Must have hit a wrong button.
You can check the bit level of a clip by right clicking it and going down to the Associated Audio Files item.
Personally I like the 16 bit 44.1 option, for computer performance and reliability. I mix to MP3, so for me high bit rates and depth are a waste.