• SONAR
  • CbB more stable than Platinum? So far - yes (p.2)
2018/04/15 12:28:34
iRelevant
gmp
iRelevant
My answer would be no.
 
As a 32-bit man, I've had a crash everyday the last 4 days since install. This didn't happen that frequently in SPLAT. It looks like it is connected to the BitBridge.exe component, and my 32 bit plugs. It's not catastrophic however, as it mainly happens when I'm shutting down or opening the DAW and no work have been lost. I expect it to become more robust going forward. At the moment I'm working on former Sonar VS projects, and becoming a x64 convert is not an option. 
 
Otherwise i feel it has become more responsive and "faster" in the latest release, and the future looks bright. 
 
Edit : May I ask if there is some consensus as to whether the 2017.01 release is the most "stable" release or is this based on your personal experience ? 
 




Since you're 32-bit, I have a feeling your experiences are going to be different. I assume you mean you're using 32 bit Splat or CbB. I'm using 64 bit, yet there are some 32 bit soft synths and plugins that I use that are automatically converted using bitbridge.

It took me a long time to finally go to 64 bit Splat. It was a painful transition, so I can understand why you're still there. I had to find alternatives to some plugins since not all 32 bit plugins work with bitbridge. I still have a few old 32 bit projects that resurface from time to time. If I load those projects in 64 bit, then I get this screen with tons of missing plugins.

As far as a consensus on 2017.01, I';m not sure if others would agree with me. I just found it to be true - so it's personal experience only. But now that CbB is working really well, I'm beginning to wonder if it wasn't Splat but either Win updates or my audio interface software I was using in Jan 2017. Over the next month or 2 I'll find out the answer.

My current suspicion is now my MOTU Ultralte AVB software. I love the box but am not at all impressed with MOTU's dedication to serving the PC world. They come from the MAC world and seem to be lacking in PC expertise.


 


I see. Thank you very much for your time and response.  
2018/04/17 04:29:15
gmp
6 days of using CbB and same story - it's more stable than SPlat with my computer. If anyone is hesitating to try it, keep in mind it's from what I can tell exactly like the latest version of Splat. When you install it, you can still run Splat too if you find any problems.
 
I'm a happy camper using the latest version instead of 2017.01 like I was stuck using.
2018/04/17 05:01:59
TStorms
I've had some issues with Cakewalk - never ending or crashing VST scan, unrecognized VSTs in existing projects and a couple other hangs. I haven't used Cakewalk a lot yet but all the things that are not working correctly used to (and still do) work in Sonar. Always my first diagnostic question: what changed? I can say that the VSTs and projects have NOT changed but the program has... 
2018/04/17 10:17:32
iRelevant
Maybe I got up on the wrong leg this morning, but about the x64 bit only thing. 
I'm not a fan, but I see it is where we are moved by force ... from all angles ... HW, SW, etc.
What I find a bit hard to believe is why, why ? is it so difficult to provide bullet proof backward 32-bit VST/DX stability ? Why is it even an issue ? Why has the market created a need for JBridge ... Why ? 
What is it I don't understand ? 
2018/04/17 10:40:46
MANTRASKY
I always hope for the best with Cakewalk Sonar but after having a lot of sudden “Crashes” after Many years trying to work through it? Everyone has different experience with the software, like many I use mostly great 3rd party plugs-in’s (Fab/NuGen/Softube/UAD etc.) going to Studio One has been such a delight, I seem to still have this fear of projects Locking-up and constant “save” although since using the new S1 for these months have been “flawless” I know Nothing is perfect and I’m still in Reserve with CbB. I’ve downloaded the New Cakewalk and we’ll see, again hoping for the best!
2018/04/17 17:33:23
jgarland
CbB is definitely more stable for me. Sonar would invariably crash when working extended times (1 hour plus). So far CbB has not.
 
Placebo effect? 
2018/04/17 17:38:13
Midiboy
CbB is 64bit only.  Period.  Why should a company still support 32bit?  32bit is ancient and only keeps the market from progressing how it should.  Memory management is the main reason not to stay 32bit.  32bit programs cannot access all available memory.  This seriously limits the software, and the PC as a whole not to be able to do this.  

I gave up on all of my 32bit plugins.  I have found plenty of plugins that can replace those old 32bit ones and have had no problems with any of them.  
2018/04/17 18:08:42
stratman70
I see no difference at all. I have been going back and forth. Using the same projects in each. Then switching projects, so forth and so on. Both operate the exact same for me....I consider that a good thing also....
2018/04/17 19:53:59
Cactus Music
For me it is more stable for sure. I was getting crashes if I didn't keep saving my work every dozen or more edits. I got used to this but sometimes I'd forget and boom,, there goes the last 15 minutes of work again.. 
I also got freeze up's after I would export a song. Thank goodness it was already saved. 
 
So same system, same everything, no more crashes no more freeze ups. And even though I still beleieve in saving as you work I certainly have gone for long periods now where I forgot and nothing happened. It's about time too! 
Noel said that there were some changes to the core that made CbB more compatable with W10. This is most likely why we are seeing this improvement. 
 
And sorry to hear some are not happy about 32 bit, I too had a few favourites but they are now replaced and by what turns out to be better stuff, so get over it soon as nobody really will care anymore. Like people who use Windows XP because they chouldn't change. 
2018/04/17 20:32:19
poetnprophet
I personally can't say that CbB is more stable.  I do notice it starts up a little bit faster than before, and plugins will pop up a little faster.  However I still get crashes if I try to "do too much"...whatever that is, just something I've come to accept with my system in terms of what plugs I can load/when, what editing I can do relative to CPU usage, etc.  Also, I have noticed that I get more audio dropouts....but I also know i'm running my system to the absolute max, but it just "seems" like it's more now.  I don't use anything 32 bit (I don't think I do) so I can't comment on that.
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