2013/05/09 12:26:27
Mark W
Hello, I am new to the P.C recording world. I purchased the vs-20 guitar tracks product several months ago, and so far I am pretty happy with it. My questions are as follows: I recorded 8 songs and decided on putting them to a cd. When I burned it, all the song volumes are different. In order to really hear the songs at a good vol, I have to crank it. Some songs come out barely audible. Can anyone give me some advice on how to use the software so I can get equal volumes. My second question is: Can I use a plug in with Guitar Tracks -4 software? Thanks for your help.
2013/05/11 01:00:43
RobertB
Welcome, Mark.
This forum is kind of quiet, so we may not always see posts here right away.
As for your problem, that's pretty common as you start out.
Make sure your initial recorded tracks have strong, but clean (ie, no clipping) levels.
Learn how to use EQ, compression, and good mixing methods.
Check out the videos in the Sonar University and Cake TV. Even though most are for Sonar, the concepts will apply to GT4.
Also check out the Techniques forum, and look back a few years.
Read, read, read. There's a lot to this, and time, practice, and knowledge will get you there.
Yes, you can use plug-ins.
One, in particular that you will want to get is Voxengo SPAN. It is an invaluable (and free) tool that you will want to have in the FX bin of your master bus.
2013/05/11 02:22:19
chuckebaby
mark, its all about gain structure.
you can also use a third party software like Sony's CD Architect.
http://www.sonycreativesoftware.com/cdarchitect
theres a 30 day free trial you might want to check out.
you just load every song into one project and level them all at the same time.

but back to gain structure. you need to get in to a groove of settings.
write them down if you have to.
once you accomplish a good mix. you've got your formula.
to be honest its hard to get a great mix using guitar tracks 4.
it is possible but I don't use it.
I also have the vs-20 and got the free guitar tracks...used it once and realized it was less than what I needed.
also check out a 30 trial of sonar x2 producer.
this is the real deal.

guitar tracks may have boost 11.
its a plug in that will help level some of it out but once you have mastered your gain staging you'll need to use a good compressor to even things out.
notice there is a difference between leveling and evening out a mix.
trial and error but no secret formulas. just your formula of experience and the advise given here.
2013/05/12 12:04:52
SteveStrummerUK
 
Hi there Mark, welcome to the forum.
 
You've already had some great advice from Bob and Charlie, and I'll add a little to what they've said.
 
Bear in mind though that, although Guitar Tracks 4 is undoubtedly a very capable program, as a sort of 'light' version of Guitar Track Pro 4 it is somewhat limited in flexibility and can only be used to create relatively unsophisticated mixes.
 
If you're serious about really taking control of your mixes, I'd certainly recommend that you take a look at some of Cakewalk's other products.
 
I you're interested at any stage, check out the features of some of them here:
 
*   Guitar Tracks Pro 4
 
*   SONAR X2 Essential
 
*   SONAR X2 Studio
 
*   SONAR X2 Producer
 
*   The full SONAR features are listed HERE
 
  There's a detailed comparison chart for all three SONAR versions HERE 
  
And one thing to remember, if you do decide to upgrade to any of these products, you will, as a registered user of GT4, be entitled to a quite significant upgrade discount on your purchase.
 
Anyway, that's all by the by for the moment, let's see if we can help you a bit more with GT4.
 
As the guys have mentioned, the all important thing when getting mixes that are 'loud' enough, and more importantly getting all your mixes consistently at the same level, is getting the gain staging correct. At the most basic level, this simply means that you end up with a mix in which the sum level of all your tracks is at a reasonably high level without ever clipping the 'Main' (often also called 'Master') meter. If you do hit the very top of the main meter, your will cause the signal to overload (same as 'clipping') and you will have a mix that contains very unpleasant digital distortion artefacts at the points where the signal is too hot.
 
The best way to avoid this when mixing might be to start off by bringing down the faders of all your individual tracks. Once you have done this, you can gradually begin to mix your tracks by gradually increasing the levels on the individual tracks. As you continue the mixing process in this way by gradually increasing the levels of all the individual tracks, you will notice that the main meter's level will start rising. Keep an eye on it the whole time and ensure that as you are increasing the levels of all your tracks, this never hits the top.
 
Here's what I'm getting at. Imagine you're mixing your song and all the instruments are all nicely balanced related to each other. If you check your main meter and it's way down here in the green area, your exported mix will be quiet:
 

 
By way of contrast, if the main meter is up here, right at the very top and hitting the red-line, your mix will clip and most likely be unusable:
 

 
The ideal mix is when your main meter occasionally rises into the orange region (but doesn't ever hit the red):
 

 
 
You might also want to try using the built-in Limiter in GT4's Master FX area to increase the overall levels of your mixes without clipping.
 
Once you've got your mix somewhere near the ideal levels (as shown in example #3 above), turn on the Limiter in the Master FX section by clicking on the small button next to its name. Once the Limiter is switched on, this button will turn green:
 

 
 
Basically what the Limiter does is to bring up the levels of all the quieter audio in your song to the same level as the loudest audio in your song. The further you increase the boost (by turning the dial clockwise), the more drastic the effect becomes.
 
Starting at 0dB (fully counter-clockwise), gradually increase the level of the Limiter and you should notice that the apparent overall level of your song will increase.
 
However, it's not a good idea to just dial the compressor to maximum and leave it there! A limiter is actually a specialised form of audio compressor. A compressor is used in exactly the same way to raise the levels of the quieter passages in a song, a limiter just has a kind of built-in 'fail-safe' setting that prevents the signal you're compressing from clipping. The problem with any kind of compressor is that, as it's constantly working to analyse and modify the signal, it can cause very noticeable audio artefacts. The more work the compressor is doing, the more noticeable the artefacts become. Most often, these artefacts create a 'pumping' sensation that quickly becomes very tiring to listen to.
 
So the best advice here would be to (quite literally) 'use you ears'. Start low and gradually increase the Limiter and you should hear the overall level of your song increase. Once you begin to hear the 'pumping' in the song, you've gone too far so start dialling back the Limiter until this effect disappears.
 
 
Hope that all makes sense Mark, fire back with any furthers questions you have and we'll try to get you sorted.
 
Steve
2013/05/12 13:46:18
chuckebaby
not sure I could have explained it better myself steve.
nice job.
2013/05/12 19:33:13
SteveStrummerUK
Thanks Charlie.

Funnily enough, putting that post together I learnt more about GT4 than I have in all the time I've had it. I got my VS-20 to use with SONAR, and only really installed GT4 so I'd be able to help out guys like Mark a little better.

Actually, it's quite a neat little program, very similar to Guitar Tracks 2, which is the software I started out my journey with Cakewalk with a long time ago
 
 
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