Thanks - but think latency would produce crackles, and high cpu or something.
Tried stopping transport and start again, but no different.
Sonar recalculate pdc then as I understand.
I've got other projects I worked with, with about 20 plugins, and maybe 4-5 HLS.
No problem mixing this - but also is a 3 minute song.
That's why I think looping has something to do with it.
This project is only a introtest and 20 bars long, and looping every 30s.
I recently update graphics drivers, windows and also Waves v9r26 installer.
I have a vague memory that there were some issue with HLS and Sonar at some time.
Will try and narrow down further for a bug report later.