lfm
Let's assume one track is inaudible to hear differences.
Import 20 tracks and listen to sum of these on master - then there might be even disturbing artifacts as a total. And make it 40-50 tracks and it's even more obvious.
I read an article on preamps, why studios spend $3000 on a preamp when most of us feel that $1000 preamps sound as good as anything.
But this tiny extra bit of clarity on each recorded track makes quite a difference when coming to the total mix of it all.
I agree with this thinking 100%. I first noticed it with hiss and acoustic projects. Preamp hiss would not be audible with individual tracks, but add together 24 of them, and you could hear the difference. If I applied noise reduction to the tracks, each track went from "inaudible hiss" to "even more inaudible hiss" but the final mix was like removing a layer of dust from a painting.
This also happens with amp sims and layering guitars. The resonances that are "baked" into the sims become additive and the more guitars you add, the worse it sounds. I worked hard to avoid this effect in the sims I did for Cakewalk. Hopefully you can layer them without fear
Part of the reason for debates about SRC is that before the days of 64-bit calculations, there were audible differences among SRC algorithms. (In fact the 48 kHz sampling rate was chosen for DAT because the record industry felt conversion between 48 and 44.1 kHz was sufficiently difficult that it would discourage digital copying.) This is one reason why those who first started experimenting with higher sample rates chose 88.2 kHz because the conversion to 44.1 kHz was simpler. However these days, it is possible to do the math
extremely precisely when converting from one sample rate to another.
So saying "I won't argue with 'sounds exactly the same' - but maybe consider that's theory, not real life" has validity. However, thanks to improved calculation engines and algorithms, real life is becoming if not identical to theory, then really really really
really close.