konradh
So, to summarize what I am reading, if you use ProTools you have to choose between a Native version that is missing a lot of functions, or a hardware version that is expensive (and may require expensive upgrades). Do I have that right?
Yup!
Other native limitations beyond having to mute every channel you record...
If you're running things at 96kHz then the 48 voice limit is very easy to hit on complex projects. It will just randomly make extra tracks inactive.
Also... there isn't unlimited delay compensation (the hardware systems can't deliver the proper performance with this) so there are massive limitations to running the highest quality plugins. For example, you can't run Equilibrium in the highest quality mode... no problem in Sonar... you can't run any of the new Acustica Audio mastering EQs (using BlueCat Patchwork)... no problem in Sonar... iZotope RX4 doesn't even offer the high quality modes in their AAX restoration plugins in Pro Tools because it can't handle the latency... again, not a problem in Sonar. I actually think Sonar may be more efficient overall as I seem to be able to run much more FX before dropout there...
There is the 32 in and out limit as well that creates a problem for any soundcard/interface with more than 32 channels. I have a RME MADI FX card which has 192 possible inputs/outputs (even though I'm only using 12) so I have to put the RME in a special Pro Tools mode that limits the total channel count to 32 in order to even use it. It's annoying to constantly be switching modes, but thankfully RME at least made it possible to use the MADI FX with Pro Tools. I'm sure some people would simply be out of luck with the wrong interface.
And not related specifically to the Native system, but things that were a bit shocking when coming from Sonar...
Because of their voice based system (mentions above with the 48 voice/track limitation at 96kHz), which allows them to guarantee performance based on which Pro Tools system you have, it seems that they will also always be limited in what one could do with a single channel. For example, they have playlists, which is kind of like their layer and two different waveforms can be cross-faded together for comping and they have a nifty little system to do so which is actually pretty good. But in Sonar, you can have any number of layers playing at all once in the same track without limitation. Editing becomes much more powerful this way and the options are basically limitless... Pro Tools will never be able to offer this kind of flexibility because only voice can play per track and only two waves can be used to cross-fade. One could mix an entire song in Sonar on one track if they really wanted to... per object FX is a sad missing feature in PT.
It's still a good program and although it's expensive, it's sounds great and allows much more accessibility to professional studios and collaborating with other artist - which for me it has more than paid for itself. If it were only available to purchase with the hardware... I probably wouldn't touch it with a 10 foot pole.
-Benjamin