CoteRotie
[...] making it an EIEIO problem.
I am still laughing from this one!
Back to the OP... the Melodyne warning was mentioned in a thread long ago (which I can never find again for some reason) as a workaround during beta testing that was subsequently fixed (i.e., no longer necessary). Most users adjust buffers as needed and ignore that window, including myself. I have used Melodyne with very low buffers and not had issues.
After I typed the below, something else occurred to me. If you hit the global effects bybass ("E") does it improve playback any? Is CPU spiking on any core during playback? Both of these can indicate plugin issues. Below is more interface ideas.
A couple ideas came to mind, first is the audio buffers... I am not sure how invasive Windows is with AKAI drivers, but can try this:
- Hit the Windows button and type in "Change sound card settings"
- Select the AKAI and then properties on the "Playback Tab" and match the "Default format" to what is currently in that project.
- Repeat Step 2 on the Recording tab.
- Open SONAR, and under Edit->Preferences->Audio->Driver Settings click on the ASIO Panel tab and set that number to something less aggressive (like 256 or even 512).
The other idea is accessing data on the disks. While still in SONAR Preferences, click the "Advanced" button at the bottom and then go to "Audio->Sync and Caching." In the "File system" near the bottom, bump both the playback and record I/O buffers up to 512KB.
If you are not seeing actual clipping (pegged meters on playback), it seems more like the above are the culprits.