• SONAR
  • Dan Gonzalez, thanks for the impulses! (p.2)
2015/03/01 08:50:10
benjaminfrog
Kamikaze
Ahh cool, then my vote is for fewer IRs, No loops, synth or ProChannel presets, and amps. Just focus on programme features.

 
+1 and bug fixes.
2015/03/01 12:58:06
WallyG
benjaminfrog
Kamikaze
Ahh cool, then my vote is for fewer IRs, No loops, synth or ProChannel presets, and amps. Just focus on programme features.

 
+1 and bug fixes.


+2 and although not exactly related to Sonar, adding a Polling feature to the forum would allow members to vote on issues like this one.
 
Walt
2015/03/01 13:00:23
Anderton
But do remember that content is developed by different people than those who work on the core program. So content doesn't take away from program development, and vice-versa.
2015/03/01 16:27:35
rebel007
For those of us that struggle with the intricacies of creating sounds from scratch, presets and loops as a starting point are invaluable. One of the values of a convolution reverb is the ability to load an impulse that otherwise might take you (read me), many minutes, or longer to create. I rarely, if ever, use loops but I have no problem with having to download and install hundreds of MB's of them so others can use them in Sonar.
2015/03/01 20:00:34
digimidi
FWIW,  I like loops and use them when they're called for.  However, I do wish that some of the loops were less "electronic" and more natural takes on non-processed content.  For example, steel guitar licks that most people do not have access to or some nice organ patterns.  Just sayin'...
2015/03/01 20:48:44
Kamikaze
Anderton
But do remember that content is developed by different people than those who work on the core program. So content doesn't take away from program development, and vice-versa.


I'd prefer more people working on the programme development and less on content. Less content more features. *staff view, cough cough*
2015/03/01 21:06:09
gswitz
+1
2015/03/01 21:13:51
scook
Kamikaze
I'd prefer more people working on the programme development and less on content. Less content more features. *staff view, cough cough*

Not everyone at Cakewalk is a code cutter. It may not be a good idea to have people who don't code for a living work on program development.
2015/03/01 22:37:51
Kamikaze
scook
Kamikaze
I'd prefer more people working on the programme development and less on content. Less content more features. *staff view, cough cough*

Not everyone at Cakewalk is a code cutter. It may not be a good idea to have people who don't code for a living work on program development.


Yeah obviously, I don't want the canteen lady anywhere near Pro Channels. I'm saying employ more code cutters and spend less money on getting features from other employees and 3rd parties.
 
 
EDIT:As the thread will reveal
2015/03/01 22:56:11
Splat
I say great update.. That's it.
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