Tested breverb here, casually. I found some of the 'hall'-based presets treat L & R inputs differently. So it's analogous to "true stereo" (even though breverb is algorithmic, not a convolution reverb). Not clear about the algorithms other than hall. Some algorithm names sound like they are meant to be "spaces", while others are traditional "sweeteners". E.g. why should "plate" be true stereo?
How tested:
1) a mono file in a mono track feeding a stereo bus with VST breverb on it.
2) choose a "hall" preset (I used "experimental piano")
3) Turn 'dry' to -inf in breverb (by the way, note the pan controls o---- and ----o below the wet and dry sliders; you could even sum the inputs or outputs to mono if you wanted to).
4) note that no matter where the input from the track is panned to, the output is stereo, and the L&R outputs are not identical.
5) Now for the conclusion: note that the wet sound is different when the input is panned left compared to right. To me, space emulation reverbs
should do at least this (hopefully in some kind of space-coherent way).
Tried this on some non-hall presets and did not notice obvious L/R differences. Did not try null tests.
I have not found any breverb parameters that could adjust or account for the L/R input differences for hall. However, the limited Cakewalk version is missing two tabs that might have real parameters in the full version.
Bill B.