• SONAR
  • [Solved/Workaround] Mix Recall behaving odd with Kontakt and Octa-Capture
2015/02/07 19:06:31
Rob[at]Sound-Rehab
I just installed Sonar Platinum (all went well, no isses there, all settings copied over, fantom vs working spot on, ...) so I fire up the list of new feature and give the first one a go ... "Mix Recall" ... and use the mid sized (60 tracks) mix I just completed in X3e this afternoon ...
 
I insert an FX chain into the pro channel ... save ... change ... recall ... boom ... crash ... reproducible 3 times in a row (does not crash when not using FX chains) ...
 
OK, lets forget about FX chains, ... let's change a few settings in 4 channels of the mix (just faders, used PC modules & their order, PC module settings) ... save / recall ... OK, no crash but strange: 2 channels work, 2 others don't ... well, takes about a minute to figure out that the 2 channel that are not properly recalled are frozen tracks (but of course with "Track FX" not checked when freezing) ... so here we go: bug #2 ...
 
2015/02/07 19:13:25
mixmkr
I believe it has been acknowledged that there are issues with the mix recall function..  I'm forgetting now, as I had some early problems too.  Seems like VSTi were involved or busses... can't remember now. Some tracks muted...others didn't...etc...   But I "believe" Noel commented that they are aware of this now, and I'd bet this will be addressed in the next upcoming update.  I'm also under the impression, that these updates can contain potentially smaller lists of items/fixes, and that's part of the reason of the new restructuring of Sonar/Command Ctr, ....but these updates now can ALSO be more frequent.   IOW, less items addressed = more frequent bug fixes.
 
As far as BETA testing, I can only imagine a zillion different configurations of setups, projects, features, ..that covering them all is basically an impossible task.  I'd expect a solution soon.
2015/02/07 19:22:14
Rob[at]Sound-Rehab
yeah, I bet there will be updates addressing these issues ... but these issues here are releated to the "usual suspects": FX chains and instrument tracks (synth tracks) ...
 
I will definitely give this Mix Recall feature some hardcore testing before I rely on it (need to think how to best accomplish this ... exports + phase flip summing???)
 
<< anyway, the vocal align feature is really nice >>
 
 
2015/02/07 19:25:51
mixmkr
The types of mixes I wanted to recall, contained some bugs in it, so I haven't used it anymore at this point.  I might wait for the update, before committing serious time to hardcore testing. 

Again, I was finding some channels were muting, others not...  and they WERE VSTi...  but specifics escape my brain now.
2015/02/07 20:28:26
Noel Borthwick [Cakewalk]
Mix recall went through months of testing through beta testers and our staff. Also with large real world projects. It was one of the first features done so received months of coverage.
Its pretty stable and most users have only found a few minor issues so far. There are always exception cases but its definitely working in general with FX chains and prochannel fx chains.
 
We'll investigate the reports.
2015/02/07 21:40:32
Splat
FreeFlyBertl
I insert an FX chain into the pro channel ... save ... change ... recall ... boom ... crash ... reproducible 3 times in a row (does not crash when not using FX chains) ...



You might want to give us specific steps to reproduce from a new project. At the moment I cannot repro. I didn't try the other problem again might be an idea to give specific steps to repro from a new project if you can...

Thanks,,
2015/02/07 22:01:54
mixmkr
CakeAlexS
 
You might want to give us specific steps to reproduce from a new project. At the moment I cannot repro. I didn't try the other problem again might be an idea to give specific steps to repro from a new project if you can...

Thanks,,


http://forum.cakewalk.com/Mix-Recall-doesnt-save-mutes-m3160993.aspx
Post #15 in this thread mentions a specific.  I'm believing they know most of the problems at this point and getting ready to shut the hood.
2015/02/08 05:08:06
Rob[at]Sound-Rehab
CakeAlexS
FreeFlyBertl
I insert an FX chain into the pro channel ... save ... change ... recall ... boom ... crash ... reproducible 3 times in a row (does not crash when not using FX chains) ...



You might want to give us specific steps to reproduce from a new project. At the moment I cannot repro. I didn't try the other problem again might be an idea to give specific steps to repro from a new project if you can...



Hi Alex, 
Above are the "exact steps" to reproduce it in my project ... crashes anytime w/ any FX chain ... nothing funny with that project (no crashes or odd behaviour observed while working extensively on it in X3e) ...
 
If you feel like reproducing it in a new project I recommend to insert at least 3 instances of Kontakt (20+ tracks out of K5), 7+ other soft synths, freeze all synth tracks (without freezing track FX), add some 30+ audio tracks, fit each channel with 1 - 3 WAVES plugs, some FF plugs, Sonar stock plugs, no (!!!) 32 bit plugs, though ... use about 12-15 buses ... all at 96 kHz (don't think that it should matter, though) ... maybe set it up in X3e and then open in Platinum (don't know if that makes a difference) ...
 
Sorry that I don't feel like trying to reproduce this from a new project - it's a paid upgrade afterall and I'm almost certain it won't crash a (smaller) new project ...
 
Anyway, I uploaded my dump files, so that may help.
 
 
2015/02/08 05:10:38
Rob[at]Sound-Rehab
BTW, I'm not using "instrument tracks" but the old fashioned-style of 1 MIDI plus 1 audio track for each soft synth ... don't know if that makes much of a difference, though ...
 
2015/02/10 07:43:35
Rob[at]Sound-Rehab
I tried reproducing this again this morning on my system to see if I can gain more insight on what is causing the problem:

 1) It definitely must have something to with the track being a frozen synth track (or more specifically a frozen Kontakt track), with "Track FX" excluded from the "Freeze Options".

 2) If I try it on an audio track with the same plug-ins (Guitar Rig, WAVES NLS) and Anderton Fuzztastic FX chain, it works ... I can at least switch between the mixes approx. 10 times BUT eventually I get a crash in Kontakt which is very strange because Kontakt is virtually disabled (i.e. ALL Kontakt instances and tracks are frozen and hence disabled) ... yet something must happen due to the repeated loading of the Kontakt settings (as I always get the Kontakt loading progress bar when recalling a mix) ...

 3) Now, if I try the same stuff as in step 2) with the frozen Kontakt track (instead of an audio track) I get a Sonar crash right away i.e. switching mixes for the first time ... I've uploaded the dump file, maybe Cake can see something in there ...

 4) Then I spent about an hour trying to replicate this is a small new project (1 frozen Kontant instance, 1 additional audio track) and as expected I could not get it to crash (using same plugins, switching mixes dozens of times) ... I even tried setting up the project in X3 and then test in Platinum, still no crash - so I cannot reproduce it on a small project, either ...


12
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account