Yup, it's just a split that can be moved out of the way or will disappear if you delete that top take lane/clip.
It thinks you are doing a punch in for that section so it automatically creates the split so you can compare and comp just that section across all your takes. It takes some getting used to but it makes sense and is rather helpful once you figure it out.
The comping feature is something you really have to study up on to fully understand what the heck it's doing. I found it unuseable until I sat down and spent a half hour really figuring it out (until then I stuck with Sound On Sound and did things the old way). I still have to refer to the little cheat sheet I made sometimes even though I've been using comping mode pretty extensively.
As I said upthread... if a previous take is being partially covered up by lead in/lead out silence (which is guaranteed to happen when doing punch ins in Comp mode) you just have to readjust the split to where it is supposed to be or, now that I'm looking at what you did, delete the unwanted/silent clip.
This is also why I never do the Loop/Punch record thing. I do a TON of takes and I immediately know when something is garbage. I don't even have to look at my keyboard anymore to tap out a quick Spacebar (to stop), Ctrl + Z (delete last take), R (restart recording from punch point).
Seriously I've been tracking a lot lately and because when I'm getting into things I tend to close my eyes. I catch myself doing that binding sequence without even opening them which is starnge because I don't even have my hands over the keys (they are on my guitar).
Of course occasionaly I miss and wonder what the heck I just did (usually fit to screen or something relatively harmless) which is why I have to remember to open my eyes... lulz.