• SONAR
  • Introducing the new SONAR: New lineup, new features, plus membership (p.78)
2015/01/15 11:23:41
Ryan Munnis [Cakewalk]
Beepster
... 
Basically I'm mostly concerned about missing out on plugs or features in the main package. Not extra content which I'm assuming would be advertised beforehand to entice chuckleheads like myself to act.
 
That may not be particularly answerable but just a rough idea would be cool.
...



You're right. I don't think I personally can fully answer that with specifics. The obvious goal is for everything we release to be something you wouldn't want to miss out on, so the pressure is on us to keep you enticed and a member forever :)
2015/01/15 11:26:34
Anderton
ChazEd
Why should I pay for something I didn´t use?



Because going forward, you get to use it.
 
2015/01/15 11:32:00
ChazEd
Anderton
ChazEd
Why should I pay for something I didn´t use?



Because going forward, you get to use it.
 




Thanks Craig.
 
All I wanted to know was already answered by a post from Seth that I missed.
 
My bad. Sorry.
2015/01/15 11:39:00
BassDaddy
stxx
FYI:  The video said available "today".  Sweetwater is taking orders and download will (should) be available 21st.  WARNING:  Thoise trying to hide the cost from your wife be warned.  Your "friendly Sweetwater rep will call you back within 15 min of ordering!  LOL!


Instructing the youth of the nation is so rewarding. Change your Sweetwater account phone number from house phone to your cell. Thus endeth the lesson.
2015/01/15 11:42:59
WallyG
tKx5050
WallyG - I'm apologize if I'm missing something, but I had to pay the upgrade fee when AD2 came out to get my Sonar AD1 kits upgraded as did everyone else at the time if they wanted the upgrade. We didn't get it for free. If I'm missing something in translation then nevermind....
 


I'm mostly upset with XLNAudio (as others are if you go to the Software forum) that they intentionally misled me with their producer bundle. (XLN was informed that their WEB site was misleading, but they did not change it)  It appeared that if you purchased the Producer Bundle (for $179), the Addicitive Drums 2 application would be included (it was) and I would be able to use my AD1pacs. After installing it, I found this not to be the case. I would have to pay an additional $79 for them to all play together.
Addictive Drums 2 with Sonar is a different case. I realize that XLNAudio has to make money and can't just give away their products with the new release of Sonar. I assume they are hoping that you will buy more ADpacs and/or "UPGRADE" your Addictive Drums to Addictive Drums 2 so all the ADpacs work in AD2. This is reasonable and fair.
 
The $179 purchase I made with XLN was not. They did not clarify the difference between an "Upgraded" Addicitive Drums2 and the Addictive Drums 2 "Engine".
 
Walt
 
2015/01/15 11:43:20
Beepster
Ryan Munnis [Cakewalk]
Beepster
... 
Basically I'm mostly concerned about missing out on plugs or features in the main package. Not extra content which I'm assuming would be advertised beforehand to entice chuckleheads like myself to act.
 
That may not be particularly answerable but just a rough idea would be cool.
...



You're right. I don't think I personally can fully answer that with specifics. The obvious goal is for everything we release to be something you wouldn't want to miss out on, so the pressure is on us to keep you enticed and a member forever :)




Right on. If I had my druthers I'd be fully subscribed at all times but you probably remember my financial predicament from last year. Not much has changed (yet) so I have to gamble with stuff like this. As long as the core program is there waiting for me though that's great (and appreciated). I pretty much own everything you guys make that's relevant to my production needs anyway so I should be reasonably safe (although missing out on shiny trinkets and bobbles is always a gut wrencher).
 
Now if you started ramping up your PC module production or started venturing into hardcore mastering suite stuff a la Ozone then I would be scrambling to catch up.
 
In a lot of ways for a guy like me the sheer robustness of the feature sets since I hopped on board with X1 and a few calculated extra purchases (like the CL and CA2A) means aside from core improvements there isn't much bobble-wise that I really need. Of course then you come along with MixRecall and I HAVE to have it (and before that SpeedComping/Melodyne and before that Take Lanes/TH2). lulz
 
Edit: Actually TH2 was more of a surprise that I didn't think I needed at the time because I had just bought GR5 which immediately got put on the shelf because TH2 proved to be so good and now can't live without. With X2 the plugin draw was actually R-Mix which is still cool but not quite as magical as I had hoped.
2015/01/15 11:44:22
Anderton
cparmerlee
 
I think the difficulty people have is that past efforts at "club" type status resulted in a bunch of downloads that I had zero interest in.

 
But those were free, these are part of what you pay for and at least what I'm working on is custom content that is not available anywhere else. Much of it is proprietary material I use in my day-to-day work; I came up with it because I could not find what I needed elsewhere (e.g., hence the new amp sims).
 
I am interested in improvements to the core engine, not in having 100 downloaded add-ons that I will never use.

 
The updates will be a mix of additions to the core program AND content. I'm sure some content will be of no use to you and some will be of tremendous use. But that will be different for different people. Some of the things you might not use will be essential to others. By giving a well-rounded collection, hopefully everyone will feel they received enough for their own use to justify the cost. We can't expect everything to be relevant to everybody.
 
This initial launch does include a small number of improvements to the core product.

 
I wouldn't classify Mix Recall and VocalSync as "small improvements," especially when the closest you can come to VocalSync in the outside world will cost you almost twice the price of the update. The MIDI editing changes and AudioSnap improvements are significant, and the customized Control Bar is fantastic. The FX and Send stacks are really convenient. A lot of people said they didn't want more plug-ins and such, they wanted more improvements in core features and stability. So that's the focus for now, and add-ons like Drum Replacement will roll out over the next year.
 
"Membership" is asking people to buy a pig in a poke.  I do think the Cakewalk / Gibson folks are well intentioned, so I might consider this, but this is a model I wouldn't consider from most companies, and I suspect it is going to be very damaging to Sonar's success in the market for that reason.

 
New users get 12 free months of membership so they have a year to experience whether it's worth it or not for them to renew. Current SONAR owners are aware of the type of updates CW produces over the course of a year, so there's some precedent. The biggest difference is there is additional original content to sweeten the deal above and beyond the updates. 
 
Remember, the onus is not on users to renew. It's on Cakewalk to produce features and content that makes people want to renew. The object of this model is not to see how little CW can get away with and still hold on to users, but to make happy customers - which is the only sure-fire way to be successful.
2015/01/15 11:49:17
tKx5050
WallyG - I see where you're coming from. Like my mouth, sometimes my fingers engage before my brain does.
2015/01/15 11:51:11
Paul P
Ryan Munnis [Cakewalk]
It's a pretty good deal for you in terms of being up to date with SONAR, but by lapsing your membership there will be things you'll miss out on. Also, you do need to commit to a full year (either up front or by 12 consecutive monthly payments) to forever keep what you paid for.
 
I hope that helps provide some clarification.


Thanks Ryan for the confirmation and I agree that it's a good deal.  At my current level of use I don't need much in the way of bells & whistles, nor does my livelyhood depend on having access to the latest and greatest, but I would very much like to be able to continue to update the core of the product every once in a while for improvements and fixes and I guess future OS compatability.  You guys have covered a lot of bases and I can't see reason to be unhappy.
 
2015/01/15 11:51:53
Anderton
yevster
Here it is:
https://www.steinberg.net...grace_period_info.html
When a copy of Cubase 7.5 is activated, one automatically gets a license for 8 and a downloadable update. My original Cubase purchase was through a grace period and that's exactly how it went. MF seems to be without a clue :)



I clicked on that link. It's from over a year ago, and about a grace period for those buying Cubase 7 and being able to upgrade to 7.5. It doesn't say anything about Cubase 8, and I still don't see a link where you can buy Cubase 8 Pro now from GC or MF for $400. If you want it now the only option I see is paying $550 from a company like Sweetwater.
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