fitzj
bitflipper
Melodyne Studio (3) works fine here. In fact, I've yet to find any plugin that fails in CbB*. Not surprising, given that it's built on the same code base as SONAR. Apparently, the IP agreement allows CbB to identify itself to plugins as SONAR, since all the proprietary third-party (e.g. TruePianos) plugins work, too.
*Well, there's Addictive Drums and Dimension Pro, but neither of those would run in SPlat, either. Some kind of license issue that I've never bothered to pursue.
Addictive drums works in SPlat and so does Dimension Pro. Have I got the wrong end of the stick?
Addictive Drums is sensitive to Windows updates, in that certain updates cause Addictive Drums to think you're running it on a different computer. To fix this, go into the XLN Authorisor/Download utility, remove your current computer and add it again.
Dimension Pro is a Cakewalk product and should work fine if installed via the CCC, or if you had it with X3 or earlier, with the installers downloaded from the old Cakewalk site.
I've never had problems with either in any version of Sonar.
Melodyne forced me to upgrade to version 4 the last time I rebuilt my machine. The license you get with SPLAT is a version 2 license - if you contact Melodyne they'll give you a free upgrade to Melodyne Essentials v4, with a new v4 license key. I've since upgraded to Melodyine 4 editor to give polyphonic pitch correction and it works a treat both in SPLAT and CbB.
I wonder if the Melodyne issues people are seeing are to do with projects that have and active Region FX for and earlier version of Melodyne (e.g. v2 that came with SPLAT), and then trying to open it with the latest (v4).
Personally, I ALWAYS use bounce-to-clips on my region FX as soon as I've finished editing so I'm dealing with straight waves.
M.