I'd advise calling tech support first. I'd be willing to bet that your project will play back just fine on most systems where basic issues have been addressed to improve performance with real-time streaming audio. A loud click and all meters showing red is almost certainly a hardware problem; if not, it's a plug-in problem. I don't believe Dune 2 and the Valhalla reverb are unusually CPU intensive, but virtual instruments push a computer much harder than audio tracks.
Try opening SONAR and putting in something like six instances of Rapture, six instances of Dimension Pro, and a few Breverb reverbs. What happens?
Also there are a variety of issues with laptops that work against performance:
- Wi-fi and network adapters need to be off
- Power-saving features need to be turned off because they throttle back the CPU
- The power plan should set the CPU to 100%
- Drivers loaded for functions you don't need, like the drivers to transfer audio to televisions, can impact performance to a huge degree
Have you tried running at the longest possible latency to see if things work? Then you can work backward from there.
There are programs like LatencyMon that can show exactly what's going on insider your computer that 's taking up power. There may be startup programs you don't need or drivers for peripherals that are irrelevant but are loaded anyway.
Your project is almost certainly not what what's being hosed, unless it's having problems with a particular plug-in; your computer is likely what's being hosed, so fixing the problem requires finding out what's going on with your system. Tech support can walk you through some things to consider. There are also a ton of threads in this forum where people have had similar problems and fixes were arrived at eventually - use google to do a site search on latency, Latency monitor, and wi-fi...see what shows up.