So anyone who's been watching my bumbling and bungling this morning knows I'm screwing around with Melodyne for the first time in X3. Most of my elaborate plans and schemes are being undermined in one way or another but that's okay because I just wanted to test it out to see what it can and cannot do.
A few of my schemes revolved around using the resulting MIDI output from my bass tracks using Melodyne. It's a very busy bass track so the results are kind of bleh and will require significant editing in PRV to correct but I just tested out one of my wacky schemes and I'm quite literally kersnortling at the results.
I've had this idea of beefing up my live performance bass tracks to get some gut rattling bottom end without sacrificing the punch of the original tracks. Zeta has some nice, non intrusive bass presets that I think will work nicely. However that also got me thinking about using some of the crazier patches to add some sheer mayhem.
Well I'm currently browsing patches in Zeta using the clip I MIDIfied from my bass and it's absolutely twisted and hilarious. I can see this being a nutsoid effect/tool in the future but I'm just having a LOT of fun screwing around with the patches, settings and transpose function in Zeta.
Totes recommend. ;-)
Edit: After getting my larfs off and getting on task I'm finding the Classic Content > Bass 2 > Standard Bass patch is working well as a decent bass reinforcement for my live tracking. This is a very preliminary finding though.