• SONAR
  • Does Mix Recall not record changes to audio tracks and data? (p.4)
2015/01/19 14:13:26
Beepster
Anderton
southpaw3473
That's the "scene" idea but I always found it extremely handy. It doesn't seem that the new Mix Recall does that.



True - it's for saving mixes, not individual snapshots within mixes.
 
However...I create my final mix by bouncing within SONAR rather than exporting or whatever. That way I can render different mixes and cut/paste the parts I want to change. In your examples, I'd render the chorus section and drop that into the final two-track. This may sound kludgy but it's surprisingly effective. There have been many times I've rendered a few different mixes and ended up taking parts from some of them to create the final mix. Used to do the same thing with splicing tape when the multitrack ended up going to the two-track 




I like that idea. Kind of sounds like old school tape slicing of various mixdowns.
 
I'd imagine one could produce similar results in the same project using busses, sends and automation though. That would however require planning.
2015/01/19 14:16:02
P-Theory
southpaw3473
What I want to know is if this will allow me to recall "scenes" during playback. I could do this on an old Yamaha digital standalone recorder (AW4416) which had an O1V mixing board integrated. I loved the feature.
 
For instance, at the chorus of a song I get all my basic settings and levels down for that part and create a scene which includes all its settings (automation, levels, pan, effects levels, etc). I save it as CHORUS. When the chorus comes up later in the song I use the scene recall and insert the CHORUS scene. All the chorus settings drop in at that point. It is wicked helpful with very complex mixes with lots of time changes and moving parts.
 
That's the "scene" idea but I always found it extremely handy. It doesn't seem that the new Mix Recall does that.


couldn't you achieve that through automation lanes and just cutting and pasting each section as a "scene"?
 
That way you aren't "splicing tape" and would get a more consistent sound from FX tails etc
2015/01/19 14:27:37
southpaw3473
The idea of scene recall is that it's automated as well. During playback (or bouncing) when it comes to a part in the song where there is a scene change everything switches at that point.
Anderton
southpaw3473
That's the "scene" idea but I always found it extremely handy. It doesn't seem that the new Mix Recall does that.



True - it's for saving mixes, not individual snapshots within mixes.
 
However...I create my final mix by bouncing within SONAR rather than exporting or whatever. That way I can render different mixes and cut/paste the parts I want to change. In your examples, I'd render the chorus section and drop that into the final two-track. This may sound kludgy but it's surprisingly effective. There have been many times I've rendered a few different mixes and ended up taking parts from some of them to create the final mix. Used to do the same thing with splicing tape when the multitrack ended up going to the two-track 


 
Craig, could you explain what you mean by bouncing within Sonar? I've been up all night with a sick kid and my mind is not working well! ):


2015/01/19 14:36:44
P-Theory
Without speaking for him I think Craig meant render each section of the song as individual elements eg verse, chorus etc and then glue those parts together as a master track
2015/01/19 14:43:27
Sylvan
Beepster
And I know you already know this Baps but others may not... MixRecall allows you to export all your snapshots in one go. That way if you want to see how each mix will sound on other systems or send them off for other people to evaluate so they can choose the best it's a one shot deal. Pretty slick.


 How do you do this? I looked into it and it was not obvious. So I haven't done it yet. Are there instructions on this?
2015/01/19 14:43:37
Beepster
southpaw3473
The idea of scene recall is that it's automated as well. During playback (or bouncing) when it comes to a part in the song where there is a scene change everything switches at that point.
Anderton
southpaw3473
That's the "scene" idea but I always found it extremely handy. It doesn't seem that the new Mix Recall does that.



True - it's for saving mixes, not individual snapshots within mixes.
 
However...I create my final mix by bouncing within SONAR rather than exporting or whatever. That way I can render different mixes and cut/paste the parts I want to change. In your examples, I'd render the chorus section and drop that into the final two-track. This may sound kludgy but it's surprisingly effective. There have been many times I've rendered a few different mixes and ended up taking parts from some of them to create the final mix. Used to do the same thing with splicing tape when the multitrack ended up going to the two-track 


 
Craig, could you explain what you mean by bouncing within Sonar? I've been up all night with a sick kid and my mind is not working well! ):






He means bouncing the entire mix to a new stereo track within the same project as opposed to exporting to a wav file. Well it is still exporting to a wav but it pops up in the new track instead of on let's say your desktop or wherever you save you exports to.
2015/01/19 14:45:08
Beepster
Sylvan
Beepster
And I know you already know this Baps but others may not... MixRecall allows you to export all your snapshots in one go. That way if you want to see how each mix will sound on other systems or send them off for other people to evaluate so they can choose the best it's a one shot deal. Pretty slick.


How do you do this? I looked into it and it was not obvious. So I haven't done it yet. Are there instructions on this?


I don't own it yet but I'm guessing it would be in the File > Export dialog.
 
Anyone who owns it who can check this out?
 
Cheers.
2015/01/19 14:48:09
Sylvan
I looked there but I do not see anything like that.
2015/01/19 14:48:52
brconflict
At some point, perhaps MixRecall could include envelopes and Automation. The old AW4416 I have has separate Mix Recall function as well as Automation Recall functions.
2015/01/19 14:53:51
Beepster
Sylvan
I looked there but I do not see anything like that.




Check this out....
 
https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=Mixing.48.html#1655522
 
To export multiple mixes
If your project contains multiple Mix Scenes, you can export all mixes simultaneously.
1.
To export the entire project, go to Edit > Select > All, or press CTRL+A.

2.
Go to File > Export > Audio to open the Export Audio dialog box.

3.
In the Files of type list, select the desired file format.

4.
Enter a file name in the File name box.

5.
In the Source Category list, select Mix Recall.

6.
In the Source Scenes list, select the Mix Scenes you want to export.

7.
Click Export.

The selected Mix Scenes are exported to separate files. The exported files use the following naming convention: <project name>-<Mix Scene name>.<file type extension>.
For example: MyProject-MixScene1.wav, MyProject-MixScene2.wav, etc.
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