• SONAR
  • Does Mix Recall not record changes to audio tracks and data? (p.7)
2015/01/20 05:41:41
P-Theory
Thanks Mudgel I use track templates all the time they are critical to my workflow and really useful. 
 
In the situation we are discussing though they are less useful as if you insert track templates during the mix process for bus structures etc then they wouldn't be recognised by mix recall.  Alternatively if I set up a massive track template from the onset with tons of buses I may want to use or not during the mix process, the mix recall functionality currently doesn't recognise changes and recall the routing between these buses.
 
I totally understand that mix recall doesn't and probably shouldn't ever keep track of changes to core data but as described earlier a bus doesn't ever store any data / recorded audio it is just a routing mechanism for it so in my eyes it would be wonderful if mix recall could also bring back changes to the right of the master fader
2015/01/20 05:56:03
mudgel
If you want to edit or compare what amount,a to different versions of the same music/song you can do that too.

Set Sonar to open multiple projects and save your edits with versions. Then you can switch between different versions just by selecting that project in the Window menu.

Just a thought.
2015/01/20 06:02:32
P-Theory
Tried that too but these days some of my projects get pretty big and resource hungry with a million tracks and plugins etc and although I have a monster of a machine I've found that it tends to crash if you have two versions of a very large project open.  Some memory hungry plugin somewhere is going to get you :-)
 
Which leads me onto another thing that would be amazing for Cakewalk to introduce which would be to sandbag plugins like Cubase and Studio One does, so if your plugin crashes it doesn't take the DAW with it.  That would be super cool
2015/01/20 06:03:38
mudgel
I'm out of ideas now. Sorry.
2015/01/20 06:06:00
P-Theory
Thanks for your input and advice, I think we both got to the same point.  
 
I personally think it would be great if they would implement bus modifications to the Mix Recall feature and that really would make it killer funstionality
2015/01/20 08:52:20
Noel Borthwick [Cakewalk]
johnnyV
Well I guess if you've never used something like the 01v you might have no clue what we are talking about here.
 Back in the days when my music was coming from an Atari driving midi sound modules and the audio from an 8 track. The 01v was this amazing tool, ( still is) 
It was slick because the Atari midi could control the 01v and automate the faders. It would recall whole mixes including the 2 effects plus the 4 Aux sends. Your whole mixdown was automated and saved. And this could be shared between songs. 
To much bass on  all the songs , recall the mix and add a little more hi pass. 
If you recorded a band and had 12 songs, each song had a ready made template with the recalls. I was hoping that the mix recall was sort of the same thing but I guess that's asking to much. It's still only possible using outboard digital mixers. I guess a DAW mixer is basic and limited. 
 
It's mostly needed when you record 12 songs at a session which are all sort of the same and end up using a lot of the same settings and effects on all the songs. I know some of you don't fathom this as most people are just working on their own stuff song by song, but there is work to be had recording bands out there. I don't think any DAW has a 01v mode at this point. Seems the real studios all still use real mixing consoles. Digital and analog. I kick myself for not buying the ADAT card for the 01v. 
 



Mix recall in SONAR can do everything and way more than any digital mixer could hope to achieve :)
 
>>It's mostly needed when you record 12 songs at a session which are all sort of the same and end up using a lot of the same settings and effects on all the songs. 
 
You can do this workflow in MixRecall. Start with the same a project and as you go along save scenes for your settings per song. Then if you ever need to repeat the settings in a different song just recall the settings. As long as the tracks and buses match up it will work. In the future we are considering some enhancements that will add to the multi-song workflow.
2015/01/20 08:56:21
Noel Borthwick [Cakewalk]
southpaw3473
What I want to know is if this will allow me to recall "scenes" during playback. I could do this on an old Yamaha digital standalone recorder (AW4416) which had an O1V mixing board integrated. I loved the feature.
 
For instance, at the chorus of a song I get all my basic settings and levels down for that part and create a scene which includes all its settings (automation, levels, pan, effects levels, etc). I save it as CHORUS. When the chorus comes up later in the song I use the scene recall and insert the CHORUS scene. All the chorus settings drop in at that point. It is wicked helpful with very complex mixes with lots of time changes and moving parts.
 
That's the "scene" idea but I always found it extremely handy. It doesn't seem that the new Mix Recall does that.



You are talking about sequencing scenes here. I understand what you are saying but in a DAW its far more natural to use automation rather than swapping in a whole new set of parameters using a scene. I don't see any advantage of changing automation and levels this way rather than recording automation. It would be pretty hard to understand what your mix will do otherwise.
 
2015/01/20 09:01:30
Noel Borthwick [Cakewalk]
P-Theory
Oh its definitely a cool feature and I've used it a lot already as my workflow is basically the same as you've described.  I think the only bit that would make this Mix recall perfect for me would be if it recognised and restored buses and associated routing as well because they are nothing to do with the core data / wav files and are just a routing mechanism.



Mix recall does restore routing but it requires the target buses to exist in the project today. We may enhance it to restore missing buses...
2015/01/20 09:02:40
P-Theory
Also bear in mind that the reason the AW44 worked that way is because it only had very limited effects and single instances of those effects and therefore it was just recalling changes to the parameters on those effects.  Automation is the way to acheive what you're trying to do
2015/01/20 09:03:42
P-Theory
I've not managed to get it to recall routing  just tried again and it doesn't on my system
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