PsychatoR
Bent, really good idea, but when i select a part and change gain there, a big scratch happen in the sound at the start and the end of what i selected.
maybe if i bounce it with radius but i'm not an adepte of it. lose audio quality each time i bounce.
Radius isn't the answer, choosing the right point to cut is.
I do this all the time with vocals when I want to hit a compressor with a consistent signal in order to use minimal compression. If I'm concerned about the destructive aspect of editing, I work on a copy.
You can also use clip Gain Automation and render. Or if you want to take this to the limit, open in an editor like Sound Forge or Wavelab.