• SONAR
  • Touch Screen: So close yet so far??
2014/11/06 23:01:02
200bpm
I picked up an Acer 23" touch screen.  The plan was to have the lower (touch) monitor set up below the upper vertical monitor.  The upper monitor is to contain the track lanes and the lower monitor is to contain the console view with the transport controls at the bottom.
 
The problem is that while I can float the console and have it fill the lower monitor, there does not seem to be a way to separate the transport from the take lanes.  They will always be on the top monitor together.
 
The really boring and stupid way that it works now is to put everything on the same touch screen, which defeats the purpose of having a monitor oriented like a console, and IMO everything is too jumbled for this to work well on a single monitor anyway.  The alternative is to just have the console floated below but the transport is still above in the mouse monitor and just beyond comfortable reach.
 
Is there a way to orient it thus?:
 
Top monitor
- Take lanes
 
Lower (touch) monitor
- Console
- Transport
 
 
2014/11/06 23:12:05
gswitz
I don't know if you can tell, but in this image I put the non touch screen above the touch screen in orientation (like dragging the screen around by right clicking the desktop and choosing screen resolution then dragging the 2 monitor above the 1.
 
Next, I moved the control bar to the bottom of track view and stretched it into the touch monitor at the bottom.
 
Next I fit the Console View beneath the control bar. The screen split is just above the Control Bar.
 

2014/11/06 23:15:04
scook
200bpm
AMD PhenomIIx4 @3.7 watercooled, Win7-64...

If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.
2014/11/06 23:20:09
gswitz
I think I remember that it works pretty cool with Win 7. You may not be able to use it with a friend where two people can move faders etc at the same time.
 
On Windows 7, can't you do pinching and stuff? Basically working like it's a phone and you're only allowed one hand? I can't remember it's been a while. But I know you can move the sliders and certainly control the transport (one of the things the user wants).
2014/11/06 23:21:51
scook
2014/11/06 23:25:18
ampfixer
Why can't you float the control bar and move it where you want it?
2014/11/06 23:26:45
gswitz
Right, I guess I'm differentiating between multi-touch and touch. So I guess none of the pinch gestures work? like in the Quad Curve EQ for adjusting the EQ settings, but you could touch the nobs and increase or decrease values. Slide faders. Hit the transport controls.
 
Pinching to zoom might not work I guess. IDK, I'd have to try. Obviously, it works fine in Win 8.
2014/11/06 23:27:40
gswitz
You can float the control bar and move it where you want it.
 
2014/11/06 23:32:48
200bpm
scook
200bpm
AMD PhenomIIx4 @3.7 watercooled, Win7-64...

If this is the machine with the touch screen, don't expect much from SONAR. Win8 is required for touch support.




Really??  I can run pretty big projects with Win7, with tons of plugs, VSTis and low latency.  Is the overhead of Win8 that much greater?
 
I was about to pull the trigger on the OS upgrade, but if this machine cant run Win8 then I might as well send the monitor back.
2014/11/06 23:39:05
200bpm
gswitz
You can float the control bar and move it where you want it.
 


Thanks, this seems to do the trick, and I'm happy to see that SONAAR remembers the orientation on close.
This looks almost too good to be true.  I've got a beautiful touch monitor containing the transport, the inspector, and the console, all I need to do is upgrade the OS to take advantage of touch.
 
The only shortcoming is that there does not appear an easy way to navigate through the project with the transport, no jog wheel and the slider is a bit ham fisted.  Would be great if there were << >> ^^ VV markers somewhere in the transport to navigate through the project.   I know they have implemented swipe and pinch gestures for resizing, but I think the strongest use case is to have the take lanes on a vertical monitor above the touch screen.  The limitation to touch real estate is that anything beyond about 9" from the keyboard is a pita to reach. 
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