• SONAR
  • Change project tempo [now with with step-by-step instructions] (p.2)
2014/10/04 03:39:12
jih64
Thank you, but unfortunately that doesn't do the trick, the results are, well quite undesirable, everything all over the place. I have tried quite a few things, similar to your suggestion, from forum posts and the online documentation, some involving far more work, but none of them achieve the goal. I think I will give up, and if I do another song with Sonar I'll just make sure the tempo is right at the start. But sometimes that is easier said than done, after listening to the final product a few times, sometimes you get a feeling that it may be 'dragging' a little, and would benefit from a little tempo rise, everything has it's 'sweet spot', and with Reaper, just change the tempo and bob's your uncle.
 
I'll have one more try, then I'll either just export and set it all up in Reaper and do it in there (more work than I really want to do), or just leave it as is, thanks again.
2014/10/04 03:45:23
jih64
Thank you, what iZotope product are you referring to ? I have Alloy2, Ozone 5, and Nectar2 Production suite, which I am guessing would be likely, only just recently got them and not all that familiar as yet.
2014/10/04 03:51:59
Anderton
Of course if you're using groove clips, the audio will follow tempo, tempo changes, and pitch changes if you want. You don't have to adjust anything except insert markers to indicate key changes, it's an automatic process.

Tried doing a google search on the post where I answered how to do the fit time process but no luck. Anyway you can just do what I did, create a test project, look in the documentation, and try to do it. Took me about 15 minutes to figure it out IIRC. I think the key was slip-editing the audio files to start at the beginning. Scook and Robert.Bone seem to be able to find anything, maybe they'll find my post...it was in the last month or two, I think.
2014/10/04 04:04:50
FastBikerBoy
jih64
Thank you, but unfortunately that doesn't do the trick, the results are, well quite undesirable, everything all over the place. I have tried quite a few things, similar to your suggestion, from forum posts and the online documentation, some involving far more work, but none of them achieve the goal. I think I will give up, and if I do another song with Sonar I'll just make sure the tempo is right at the start. But sometimes that is easier said than done, after listening to the final product a few times, sometimes you get a feeling that it may be 'dragging' a little, and would benefit from a little tempo rise, everything has it's 'sweet spot', and with Reaper, just change the tempo and bob's your uncle.
 
I'll have one more try, then I'll either just export and set it all up in Reaper and do it in there (more work than I really want to do), or just leave it as is, thanks again.




 
Make sure you're setting the average tempo in the audiosnap panel (to the old tempo not new), that will give poor results if you don't do that.
 
Also check that "Auto stretch" is checked in the "Clip follows project" drop down.
 
Remember that a full render will sound better than the online render. I would have thought a few BPM would be okay on most systems though.
 
Also check there's no audio clips or data locked.
 
Of course system power makes a difference but the method I've outlined works fine here with the online render.
 
There's a video on my youtube page that contains something similar but I'm working on a live recording in that so it's audio only but the process is more or less the same if there's MIDI in the project.
 
Find that HERE
2014/10/04 04:07:53
Anderton
jih64
Thank you, but unfortunately that doesn't do the trick, the results are, well quite undesirable, everything all over the place. I have tried quite a few things, similar to your suggestion, from forum posts and the online documentation, some involving far more work, but none of them achieve the goal. I think I will give up, and if I do another song with Sonar I'll just make sure the tempo is right at the start. But sometimes that is easier said than done, after listening to the final product a few times, sometimes you get a feeling that it may be 'dragging' a little, and would benefit from a little tempo rise, everything has it's 'sweet spot', and with Reaper, just change the tempo and bob's your uncle.


True you can't just "change the tempo" except with groove clips or MIDI but it's really not that hard to change to a new tempo. Probably less work than importing into Reaper unless you have a lot of audio tracks.

If no one finds my original post, which seemed to work fine for the person who needed the solution, I'll write it up again. It would make a good topic for my Sound on Sound column anyway.

But if all you want is a slight change, like 2%, the varispeed trick works really well because it gives the same effect a ton of hit records used back in the day using variable speed tape recorders,

As to iZotope, the stretch algorithm is already in Sonar. It's not a separate product. It gives better fidelity for stretching than real-time processing, with the tradeoff being that stretching takes longer because it's an offline process.
2014/10/04 13:10:21
Anderton
As promised:
 
http://forum.cakewalk.com/FindPost/3099513
 
Since this question gets asked a lot, I added it to the Tip of the Day thread and included step-by-step instructions with screen shots. This method delivers very high-quality audio results, but is still pretty simple.
2014/10/04 16:09:40
Grem
Craig to the rescue, again!!
2014/10/04 20:00:08
Anderton
It's also how I get 34 second commercials to fit in 30 second slots 
2014/10/05 03:24:37
jih64
Magnificent !!!
Thank you very much Mr Anderton, that does the trick extremely well, very happy with that.
 
Thank you to all the others who offered suggestions/help, it is greatly appreciated, seems like a very helpful little community you have here.
 
Thanks all 
 
 
2014/10/05 03:31:42
Anderton
jih64
Magnificent !!!
Thank you very much Mr Anderton, that does the trick extremely well, very happy with that.
 
Thank you to all the others who offered suggestions/help, it is greatly appreciated, seems like a very helpful little community you have here.
 
Thanks all 

 
It's a great community...welcome! I'm glad you found the tip helpful.
 
Frankly, I learn more trying to answer peoples' questions than I do on my own 
 
Oh, and you can call me Craig. "Hey you" has been known to work, too.
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