Just popping in to say... I respectfully disagree. Certainly FB is an awesome thing but I rarely, if ever, use it. Not that I've had any problems with it as far as I can tell but my rig is really overspec and my interface has been rock solid since I got it... so yeah, I would expect it to work. However I am not going to assume that it will and as stated up thread finding out there is a problem with a bounce after the fact (or even worse not noticing it at all before releasing the material or whatever) is a huge PITA/disappointment. I figure if I can listen to a track over and over and over again while editing/mixing I can sure as heck wait for a real time bounce to do its thing.
The real issue though is this seems to be implying that a real time bounce would be the source of a problem and fast bounce is the solution to that problem. I ain't no expert but that does not seem like it could ever be the case (except perhaps as a cure for impatience). Fast Bounce is a convenience for those of us blessed with powerful systems and/or small loads being fed into said systems. The advice (or at least my advice) is usually the exact opposite. If you have a problem with a bounce/export (like dropouts or system freezes/crashes) one of the first things to try when troubleshooting would be to DISABLE fast bounce features.
Perhaps I'm missing some context here (haven't been around due to extreme preoccupation so maybe there has been a slew of complaint threads that this relates to) but that's how I roll when doing these things.
tl;dr
Bounce problems?
Real Time > Fast Bounce.
Hope everyone is well. Cheers.