2015/08/24 09:36:29
57Gregy
When you click the Bank button, you don't get this:

2015/08/24 10:05:34
Guitarhacker
Brandon, Greg's giving you some good advice.
 
Let me add my POV.  First... on this page>>>  http://www.herbhartley.com/hh2_edited_slimmer_005.htm   I wrote out some things to help folks get a grasp on TTS.  It can be a bit confusing but once you understand it, you will see it's really pretty simple.
 
1. Assign the instrument patches inside TTS channels not in the DAW tracks. That will solve  this issue of patches changing back on you.
 
2.  The DAW tracks and the TTS channels do not need to line up numerically.... it can be done, but it's not necessary. Tracks in the DAW....Channels in TTS. In my explanation on my website...yes, I did have them aligned.... to do that start on DAW track one and TTS channel 1.  Other than that, as long as the DAW track send it's data to the TTS synth channel for the proper instrument patch, that's really all that matters.  If you have to have numerical alignment.... put the Synth in audio track #17 in the DAW.  That way, Track 1 can be lined up with Channel 1 and so on up to 16 in both.
 
3. Dropping notes.  I have had this happen a few times and mostly when I go back to edit a wrong note I played in with a midi keyboard. I don't know how much you understand about midi so bear with me if you know this already.
Every midi note is actually data and contains a number of note parameters. Pitch, velocity, volume, on time and off time.  So each note has a specific on time and an off time.  And it's linear.   So, if you have 2 notes that are close to each other and due to a sloppy edit or if you are mousing them in..... there is a distinct possibility that you can overlap them....  When you do, and if they are the SAME note.... the sequencer sends the ON signal and the note sounds..... time line moves forward at the tempo..... the overlapped note sends it's ON signal and then very quickly, the first note's OFF signal shuts it off.  On the staff view, it looks like the second note is clearly behind the first.... but in the sequencer, it's overlapped and the on signal for it has already occurred while the first one was on.... so it appears that the second note never sounds....  This may or may not be what's going on, but I know for a fact this has happened to me on a number of occasions.  The solution is to simply edit either note so that there is no overlap and you will clearly hear both notes sound.
 
I hope this helps you a bit.
 
TTS is a very capable synth and is amazing
2015/08/24 10:08:36
scook
Brandon2000
 
i cant do a screenprint on here it wont let me paste.

This is a useful tool when working on this forum. The forum will not allow direct uploads. To paste an image in your post use a site like imgur.com, upload the image to the site and paste the link into your post

Here are the steps

2015/08/24 10:57:14
Brandon2000
Hi Greg - yes i get that when i click on bank. 
2015/08/24 11:03:26
scook
Guitarhacker
 
3. Dropping notes. 


Greg's advice on this issue is the most common cause. The "Prepare Using nnn Millisecond Buffers" value in Preferences > MIDI > Playback and Recording was reduced in newer versions of MC as it was in SONAR. The default value of 250 is very often too small and needs to be increased to 500 (the old default) or 750 in many cases.
2015/08/24 11:15:03
Brandon2000
Hi Herb,
 
Thanks for some useful stuff and your webpage is helpful too as it goes through things in a step by step process which is easy to follow.
 
A couple of things if you dont mind me asking. i think i read that you edit the patches in the TTS rather than the track itself. That is contrary to what am being told i.e. to change patches, banks etc. in the instrument track rather than the TTs track. 
 
And do you have any reason for changes the 'Key' as you have shown in your examples?
 
regarding the dropped notes - my softsynths just refuse to play certain notes. CPA9 played them all well and that is where they were composed. So I dont think it is errors or anything like that. It could be some sort of conflict somewhere though.
 
 
2015/08/24 11:16:44
Brandon2000
Hi Herb,
 
you stated 1. Assign the instrument patches inside TTS channels not in the DAW tracks. That will solve  this issue of patches changing back on you.
 
This is what i referred to above. I have been changing the instruments whilst in the TTS view but they bounce straight back to piano when i start playing them.
 
Regards
 
2015/08/24 11:22:02
scook
If the problem is related to specific synths, it is likely related to notes that are out of range or instructions that confuse the synth. Only TTS-1 is a GM synth. When using sfz engine synths like the Studio Instruments series you need to be aware of the notes the instruments can play. The information for each instrument is in the documentation. Then there is the issue of unexpected data in the track, this can cause an sfz engine synth to shut down. See the last paragraph in this post http://forum.cakewalk.com/FindPost/3275040 regarding how to handle that issue.
2015/08/24 13:08:13
Brandon2000
Thanks for the useful info guys - a final question- 
Is there a built in chart that shows me what instruments are available in which banks and what the patch numbers are for the TTS? Only then will I know what i am setting up in the bank/patch drop downs.
Cheers
2015/08/24 13:14:30
Brandon2000
Although the following are defined in the Help page of the 'Insert Soft Synth Option' box - could anyone have a go at describing in laymans terms what they actually mean?
 
  • Simple instrument track
  • Midi Source
  • Synth track folder
 
The reason i ask is that it may be easier if i am just using two or three midi sounds, to actually have an instrument on its own track complete with its own TTS - is that a possibility?
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