That clip was excellent and a great example of the music for a later effects thing or even as it is there are plenty of effects in it now.
I did want to mention something which I have not. Effects generally fall into two types. One shot
e.g. foley for a short time duration, or any time that is greater than a one shot the effects become
atmospheric or atmos for short. One shot effects are great and if in say an animation someone landed on the ground hard and a short sharp powerful percussion sound was constructed by the effects guys then all of the music can actually stay in. It would enhance any melodies going on at the time. Punctuating rhythms in the melodies.
What you do have to be mindful about is all the tempo modification you need to do around those
hit points so the effects land on or sub divisions of beats. But that is more about scoring music and effects to picture.
Atmos effects do last longer and much longer often so clearing away some parts even around the start of an atoms effect will help to clarify it a bit. Things can come back in towards the end of an atoms effect thereby smearing the areas where effects end and music continues on. These were the effects I was referring to before.