Here's what I'd do, taking a Hi Hat Tip MIDI note for example.
Amend the MIDI Drum map to reflect 3 channels of this same sound.
Channel 1: Use this for the notes you want to be stronger and more controlled. usually the whole, 1/2, or 1/4 beats.
Channel 2: Use this for about half the notes not being hit on Channel 1. Then, highlight the entire line of notes and pull the velocity down until it sounds less mechanical.
Channel 3: Program whatever notes you want that haven't already been programmed in channels 1 or 2. Then highlight the entire line of notes and change the velocity (don't let it match channel 2).
So if you're playing 16ths on the hi hat, it would be (Channel:) 1323132313231323; stronger hits on the quarter notes, softer on the 16ths, and the 8th notes being somewhere between the two.
Then maybe highlight the entire MIDI clip and randomize a bit.
It's more work, but most of it can be done by dragging with a mouse and then mass-changing. And it usually sounds varied enough to hide the lack of humanity.