I know there are probably multiple semi workable ways to do this using busses and FX Chains but what I would like to is if there is a way to completely link ALL plugin controls for specific plugins across multiple tracks.
Scenario:
2 guitar tracks recorded simultaneously (same performance using a dual input from mics or in my case dual line outputs from an amp)
Guitar sim inserted into both of the track's FX bin set to the same preset.
Desired function:
Link those two instances of the guitar sim so that if I tweak one the other responds in the same way. Just like linking controls within Sonar.
That is the simple question so if there is a simple answer that I have overlooked no need to read further. I will potentially make a feature request if this simply isn't possible in Sonar.
buuut... here is my usually meandering/rambling reasoning/Beeps being a spazz explamanationizing...
Why? Because I use dual guitar/bass/etc inputs frequently and would like to be able to adjust my sims and other FX bin effects across those dual inputs simultaneously. Also I create doubles, triples, etc of parts for obvious reasons (general doubling, harmonies, whatever). Having all the sims/effects being adjusted at the same time would be much easier.
Why not use busses?
Because certain effects techniques are intended to be cumulative (eg: having two sims on two tracks with lower drive on each then being summed before the bus has many advantages over having dry tracks slamming into a bus with high drive. More color, potentially less noise, etc.)
Why not use FX Chain Modules?
Totally workable once the main setup for the sim/effects is figured out. One I get a close to perfect sim sound then I could map all the needed controls to an FX Chain (without any other FX added to it... or maybe add something or other but I'm more worried about linking sim controls). Then I can do general tweaks. That is not what I want though. I want to be able to switch the dozens (or hundreds) of various parameters in something complex like TH2 or GR5 and have them be reflected in the linked tracks.
What I am currently doing...
I'll set up a decent sound on one sim/effect, save the preset in the sim and/or drag/copy/load it into any associated tracks. As I tweak I have to constantly replace the old tweaks with the new ones across the associated tracks. It is time consuming and annoying.
Of course this can be done by just using busses but again this undermines trying to do things like cumulative gain/distortion tricks which I find really useful for keeping noisy/screechy distorted sounds under control while still getting a really thick distorted end product.
Thanks in advanced for any pointers on linking FX bin effects in this manner (or any other pointers that may help me wrap my head around all this).
Cheers.