• SONAR
  • Sidechaining (p.3)
2017/04/15 23:10:13
RSMCGUITAR
Since no one is responding... Do you guys even use the ProChannel?
2017/04/16 10:35:42
Grumbleweed_
RSMCGUITAR
Since no one is responding... Do you guys even use the ProChannel?


I use it in all of my tracks. Mainly compressors and the standard EQ. And the Concrete Limiter. And reverb.
 
Grum.
2017/04/16 10:47:43
chuckebaby
I agree with you RSM.
Hopefully they make more upgrades to the PC in the future. I wasn't a big fan of the style dials either.
They reeked of "New user" (one button/knob does it all). I think I used the style dials 2 or 3 times in total.
Side chaining has always been a little confusing for me in Sonar. I blame some of it on myself but also on Sonar for not being a little more intuitive.
2017/04/16 14:40:51
Zargg
RSMCGUITAR
Since no one is responding... Do you guys even use the ProChannel?


I use it in each and every project.
As others have mentioned, I usually use FX bin or buses for SideChaining.
All the best.
2017/04/16 14:50:19
35mm
To be honest, I find sidechaining in Sonar is as intuitive as it used to be in analogue studios through the patchbay, although it's slightly quicker and easier in Sonar. Providing the plugin supports SC and you keep the signal paths logical, there shouldn't be any problems. 
2017/04/16 15:28:04
RSMCGUITAR
Thanks guys.
It's not really too confusing for me. It's the fact sidechaining is broken for the PC. It becomes confusing when you can't figure out why it's not working.
2017/04/19 08:14:45
Numbhead13
OK, so I did some more testing last night. I opened a brand new project, had a bass line and a kick drum. I set up the PC bus compressor on the bass, sent the kick drum to it and nothing happened, I tried switching the pre/after fader toggle on the send, nothing. Then I switched the mono/stereo switch on the bass track and voila, the compressor started pumping with the kick drum. Once it started working I could then turn the bass track back to mono (it lowered in volume when it was in stereo) and it carried on working. I then tried the same again but used a bus channel and then I even set up some patch points and an Aux track to see if that changed anything but all was still fine.
So I then tried the same on a full project (60+ tracks) and the same again, and it worked straight away (almost like something had cleared in Sonar and it was now fixed) but.........
The only problem I then had was I could not now solo the bass track to actually hear how it was being affected by the kick drum, but I kept soloing and different tracks ( I had a bass part sent to 2 patch points, these to an Aux track and this to a final bus which I sent the kick drum to) and finally again something seemed to clear and it let me solo the bass track and I could hear the pumping effect.
 I will carry on trying out a few things and go back to the vocal track that I originally wanted to do and see if that works but it seems to me that somehow all of my routing had got messed up somehow and then in some way it managed to clear itself. Very strange indeed. 
2017/05/11 03:00:56
Snehankur
Any module which support side chain to duck vocal delay by vocal which is bundled with SPLAT?
[don't want to buy anything new right now]
Regards
Snehankur
2017/05/11 03:50:30
scook
Go to 2:14 in this video

The documentation mentions the other plug-ins bundled with SONAR with a sidechain
2017/05/11 04:11:30
2:43AM
How about this for side-chaining:
 
While working on a project in Ableton Live and also having SPLAT project open with aux buses, Live's sends were pushing audio data into SPLAT's aux buses! In other words, the reverbs and delays in SPLAT were responding to audio from Live! Now that's side-chaining...well, not really...but truly messed up!!!

Thought I would toss that into the mix!
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account