2016/03/02 08:20:42
LUIS CARLOS BONA
[once, putting the current value and the final value they desire. For
example, the project was recorded in tempo130, but I want to turn it into
tempo 135. How to do this?
2016/03/02 08:28:00
Wookiee
What do you mean by change the current time?, it's length, it's tempo, it's location in the time line, could you explain more.
2016/03/02 11:50:50
LUIS CARLOS BONA
Excuse me. I mean: Tempo Change all the waves clips of the project, at once, putting the current value and the final value they desire. For example, the project was recorded in Tempo 130, but I want to turn it into tempo 135. How to do this?
2016/03/02 12:32:28
Wookiee
If the clips are Looped Acidized or Rex based clips then they should follow either the project tempo or changes made in the tempo map.  To change the whole project tempo, 
1. Press W to wind to the start of the project
2. In the control bar find the transport module click on the number nnn.nn (Tempo) and type the new number.
Or Open the tempo view with either Views > Tempo or the Keyboard short cut Alt-Shift-5
then ensure the tempo list window is open last widget at the top on the left and edit the entry in the tempo list to the new value. 
2016/03/02 13:58:16
brundlefly
If the audio isn't already 'looped' to automatically follow tempo changes, do this:
 
- Ctrl+A to Select All.
- Open the Clip tab of the Track Inspector, and expand the Audiosnap section.
- Click to check the 'Enable' box, and give it a moment to finish processing.
- Ctrl+A again, and check the box for 'Follow Project Tempo'.
- Change the initial tempo by one of the methods John mentioned above.
 
Depending on what all is in the project, you will then want to open the Audiosnap palette, select individual clips/tracks and set an 'Offline' rendering algorithm appropriate to the material, and then Bounce to Clip to render the stretching permanent with the Offline algorithm.
 
Of course you'll want to do all of this in a copy of the project because the sound quality is never going to be as good as the un-'stretched' version (actually compressed in the case of increasing tempo, but 'stretching' is the generic term for changing the length of audio),  and you can't easily reverse the changes once they're rendered and saved.
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