dmbaer
This already exists. It's called MSpectralDynamics from the same folks that brought us MMultiAnalyzer.
Interesting stuff. Some very far-reaching possibilities. But I am thinking of more of a "wizard mode" process where the software starts to think like an expert-level sound engineer. That is the concept with LANDR and I think there is a lot of potential in that direction.
I would draw a parallel with many photo processing programs. Some tools allow a person to do extremely detailed editing, and there is a place for that. But many of they have features where the software some more of the tedium, such as fixing red eye.
It would be nice for a tool to detect these frequency collisions and pop up a menu of possible actions I might want to take, such as duck the bass under the kick drum, lighten the kick fundamental, but boost the harmonics that don't conflict, attenuate the kick after the the attack to leave more room for the bass, move the kick to the sides with the bass being more in the middle, etc.