sharke
I can't find anything in Cakewalk's blurb, past or present, which signifies that they intended the ProChannel to be used for a particular kind of processing ('bread and butter' FX or anything else) but to me the fact that they not only provided an FX Chain module for hosting your own effects, as well as various sound shaping (i.e. non-bread and butter) modules suggests that they at least partially envisioned it as a straight ahead processing channel. The whole idea of it being "baked in" as a console strip was surely marketing.
You can choose to believe whatever you want. However what I say is based on what the engineer who was the ProChannel’s
designer said, as well as Cakewalk itself after the ProChannel was released. Nor did I have to look too hard to find that others understood what the ProChannel design was about. As Lynda.com explains about the ProChannel, “Sonar X2 Producer ships with a feature called Prochannel, which is a collection of audio processing modules
that have been designed to emulate 3 classic real world mixing consoles. Each audio track, instrument track, and bus track has its own Prochannel, making it easy to quickly process your audio with the built-in modules.”
As Cakewalk says on Steam, ”Experience that big analog sound - and even create your own
mixer architecture - with
customizable channel strips in SONAR Professional and Platinum.” Mixer architecture…channel strips…
Before X1 Expanded, Dynamics defaulted to preceding EQ, like most consoles. And as mentioned in Sound on Sound when discussing the change that allowed re-ordering modules, “Although the ProChannel effects ordering is pretty flexible,
remember that ProChannel's goal is to mimic the workflow of a traditional mixing console as opposed to, for example, a modular synthesizer where anything can go anywhere. However, you can place ProChannel before or after the FX bin, which opens up additional possibilities.”
In announcing the introduction of the +10 dB Compressor as a ProChannel plug-in, Cakewalk’s press release from January 2015 said “SONAR’s ProChannel was a feature that was introduced in SONAR X1 Producer, and has continued to evolve. This analog-style channel strip offers SONAR customers the ability to create their own
mixer architecture, with customizable
mixer channel strips.”
The ProChannel couldn’t even scroll until X1 Expanded. I’m pretty sure you couldn’t insert FX Chains until X2. Basically, the ProChannel became a victim of its own success, where users wanted it to go beyond what was originally presented in X1.
I have no doubt that the Bakers knew from the get go that many people would be using the ProChannel as their sole processing path.
See above. Your assumption is incorrect.
As to how difficult it would be to turn the PC into an FX Rack, I don't know code so can't comment. But I have seen that what people might think "would take only a few lines of code" can have unforeseen ramifications and consequences. I know that Cakewalk found it challenging to make the changes that evidenced themselves in later versions of SONAR beyond the original X1 release, because of limitations in the original design.