ORIGINAL: ByronSanto
My gigging band is 150% sequenced so my drummer is forced to play with a click. After 14 years of using a click my drummer has developed the technique of playing ahead or behind the click. So the drums now have movement. He can make the tempo appear that it's rushing or dragging and all while staying in time. Playing in time is critical but being able to play the entire kit or one inst of the kit ahead or behind the beat is critical for a grooving drum beat.
Through our 14 years of working together we have also developed quite a few tricks in using a click track.
Maybe it's because I'm another bass player/composer, but I agree with this 100%. The click is the reference. You don't have to play your snare right on it. It all depends on what kind of feel you want.
In this day and age of MIDI, not having a click as a point of reference for live drum recording is insane. My last band had a fantastic drummer; awesome chops, great sound...one of the best players I've ever seen.......live. He completely falls apart in the studio when given a click. So because of the absence of the click, it makes doing sequencing of keyboard parts very difficult, calculating delays, etc., etc.
I actually have wanted to use him for a project, but the project requires a lot of synth sequencing, and I really don't want a live key player since I'd rather the keys more focused on creating textures and parts rather than making sure another human is getting enough solo time. I don't like using keys everywhere, and my experience is most key players want to play everywhere....but I digress.
Drums should be about more than just keeping time-they add personality to a band or album. But they should always conform to a metronome.
A truly great drummer knows how to work the click, not be a slave to it.