• SONAR
  • Best things I have added to enhance Sonar (p.4)
2017/06/16 16:42:06
fret_man
I'm intrigued by the C1. I've started a new thread on Softube's C1 Console here.
2017/06/16 16:56:21
Marshall
noynekker
Upgrading Melodyne Essential (included with Platinum) to Melodyne Studio, the full monty.


^^ plus 1. If you are working with vocals, and let's face it, they are the most important element of a song by far to the casual listener, then Studio is a great investment. So much more you can do to improve vocals in a natural way.
2017/06/16 17:08:58
Ripwolf
Sylvan,
 
I think you still need the UAD hardware to run the UAD plugs, but the console emulation runs on your cpu. Others may know better.
2017/06/16 20:39:21
Zargg
Sylvan
Looking forward to that video! Well, thanks guys. Now I have to budget for a Console 1...ha ha ha.
 
Let me ask this to be clear: Are you saying that the Console 1 also allows you to use UAD plugins without needing to buy their (UAD) hardware?


You still need the HW to use UAD plugins. Nothing has changed in that regard. It still runs on the UAD processor(s).
They've just included (some, and more to come) UAD plugins into their Console 1 / workflow.
2017/06/19 19:20:02
mred1953
Hello everyone. After reading some of the comments in this thread about the Console 1 I decided to order it. I have it up and running and going through some of the presets. Great addition to my humble setup. For me there will be a learning curve but I am really looking forward to using it.
 
Thanks guys
2017/06/19 20:33:41
Zargg
mred1953
Hello everyone. After reading some of the comments in this thread about the Console 1 I decided to order it. I have it up and running and going through some of the presets. Great addition to my humble setup. For me there will be a learning curve but I am really looking forward to using it.
 
Thanks guys


I hope you will be as pleased with it as I Am 
On my end, the learning curve was shorter than anticipated. It just felt more and more natural to use.
Best of luck.
2017/06/19 23:00:54
compositor
I just found this free vst plug-in within the last week that's made a huge difference for piano dynamics:
 
http://www.codefn42.com/veloscaler/index.html
 
   Before, I could not get a velocity above 100 on either my Yamaha CP33 or Casio Privia PX5S without banging on the keys and hurting my fingers.  I was missing out on the full dynamic range of all my sample libraries.  I was ready to invest in an expensive keyboard with better velocity response.  Then I found this plug-in-- now I can get subtle and bright sounds within my playing I could not get before.
   I have to set up a cakewalk project for each of my instruments instead of using the stand alone version.  That's so I can add the VeloScaler as a vsti instrument that feeds it's midi signal to the input of the midi instrument I want to play.  The VeloScaler is divided into 5 bands you can use to divide the 0 - 127 velocity range into different scaled regions.  One of my presets has band 1 (0 - 35) scaled at zero percent for quiet notes.  Band 2 (36 - 50) is scaled at 10%.  Band 3 (51 -75) is scaled at 20%.  Band 4 (76 -100) is scaled at 32%.  Band 5 (101 - 127) is scaled at 45%.  This is just one of my presets.  I have some scaled less extreme and some more extreme, depending on what the vsti instrument needs for better response.
   This is the best addition to my Sonar setup in recent months because it keeps me from purchasing expensive equipment and solves the dynamics problem I've had for a long time.  I hope this helps someone.
 
--- Jim
 
2017/06/20 21:33:03
Jesse G
OOOhhh, 
 
I have a newer enhancement to Sonar, and I really like using these meters.
 
Waves Dorrough Meter Collection Native


2017/06/21 08:48:14
azslow3
compositor
I just found this free vst plug-in within the last week that's made a huge difference for piano dynamics:

When I need such thing, I use my own: http://www.azslow.com/index.php/topic,275.0.html
a) Sonar does not support MIDI processing in VST format directly, so all that routing problems, especially to "bounce" the processing. DX MFXes are supported natively (exactly like VST MFX should be), so in Live/Clip FX/Bounce modes.
b) MIDI IN : 1-127, MIDI OUT : 1-127. So an possible "scaling" is mapping value X to value Y in 1-127 range. I prefer strait way to just directly click/draw on Y I need for particular X.
 
I have yet another general MFX processor in DX format, that one is able to do any kind of MIDI acrobatics with incoming signal. But it requires "programming" in Lua (normally just several code lines, but still).
 
For some reason other Sonar users prefer different approaches. May be I do not understand something
2017/06/23 10:13:30
SF_Green
Besides UAD...Sonarworks. 
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