Hello, I have a big problem with multitrack recording in Sonar. Everything sounds awesome on my monitors when I'm monitoring through Apollo but when I playback what I just recorded it sounds awful, there are lot of audio artifacts - it's sounds like that clock is not synced between the devices (but in monitoring before and while recording it sounds completely fine and synced without any sound artifacts - it's really strange). I don't monitor through DAW while recording. It happens only when I'm recording multiple channels at once, so it's a nightmare while recording drums. For example when I'm recording only single channel everything's fine. For the test/demo of the problem I decided to record a kick drum using 10 inputs at once (armed 10 tracks, altough I didn't connect any more mics, it was only one mic connected) and then without changing anything I recorded only one channel (armed only one track - mic was connected to my ADAT preamp -Focusrite Octopre) and you can hear a huge difference in the sound quality.. I tried changing sample rate, buffer size, usb safety buffer, input delay compensation etc. but nothing helped to solve this issue. I've run the latencymon test and everything's looking fine there.. BTW I hear the most artifacts on low frequency stuff with a huge transients like a kick drum, way less or almost none in room mics or snare bottom tracks.
10 tracks at the same time ->
https://soundcloud.com/user-436347388/kick-10-channels-recording-at-the-same-time/s-Le7uYSingle track at a time ->
https://soundcloud.com/user-436347388/kick-single-channel/s-5KRYN Does anybody know how to fix this?