• Techniques
  • Question for electronics/synth wizards... How can I achieve this sound?
2015/12/14 18:01:24
KyRo
Anyone who's into metal music that incorporates electronic/synth elements ought to be familiar with the master who was Chris Spicuzza of Chimaira. He created some wild and impressive sounds during his tenure with the band, a few of which I understand how to craft, most of which I don't even know where to begin...
 
This is one of those instances. How can I create a sound like the one found in this video around the 32:02 mark?
https://www.youtube.com/watch?v=cq30E--720o&feature=youtu.be&t=32m2s
 
Something with that airy, distant sound, with an almost "train rail"-esque ringing. Does anyone know how to create a sound like that (what instrumentation/synth/effects to use, and what parameters to focus on), without the device he's using (which I do not have), preferably utilizing tools already included in SONAR?
 
I appreciate any input to set me on the right track. Thanks!
 
 
SONAR X3e Producer
Windows 7 64-bit
2015/12/15 02:52:48
BASSJOKER
Gave a listen for kicks....sorry can't help on that one...im not a synth guru...though my gut feeling is it's a sample from the movie they were talkin about maybe ? ... hope someone can give ya some better insight.....  :o)
keep rockin it .....
2015/12/16 02:20:11
KyRo
Hi, Bassjoker. Although it is admittedly inspired by "The Shining", I'm pretty sure it's a freshly generated sound. I'm sure something like it can be produced, it's just a question of HOW... Hopefully someone will be able to chime in and assist.
 
Thanks all the same, though!
2015/12/16 03:49:10
Lord Tim
Funny you mention "chime in" because to me that sounds like a pitch transposed chime, a few octaves lower, with a crap load of delay and plate reverb on it for the most part, and there's a layered shimmer sound over the top that could also be higher chimes. And he's bending it down to get that cool eerie effect.
 
Could be wrong, but that's how I'd start recreating it. 
2015/12/17 02:31:01
KyRo
Thanks for the tips, Tim. I'll give that a try.
 
On another point, does anyone recognize the plugin he's using here around 2:11? It looks like it might be an amp sim like Guitar Rig or something, but I can't make out any of the words on it...
https://www.youtube.com/w...e=youtu.be&t=2m11s
2015/12/17 10:23:55
Lord Tim
Perhaps the Eleven rig that comes with ProTools?
2015/12/21 22:59:32
Philip
Thanks for sharing the sample (the musician had a sample that he exploited (a 'bass guitar' and other 'instrument's in combined in some wall of sound (which you could possibly 'borrow' a segment of from a metal song (being careful to make it lo fi enough to become something of your creation)))).  Delay, compression, plate verb on the mids ... and/or distortion amps (pink noise ?)
These fx's should be in the latest Sonars.
Sometimes you can hyper-compress, double the plate verb, lo-fi, etc. depending on your gift of creativity, or whatever.
But the Sonar samples, iirc, are mostly beatz loops.
2015/12/22 09:46:44
tlw
Coming a bit late to this, but I'd say the high pitched noise is a resonating synth filter with high resonance, which creates a sine wave. This is then passed through either a chorus and delay or a modulated delay, then reverb which is also possibly modulated.

The filter frequency can also be modulated, including by an LFO, sometimes with a frequency that's in the audio range to create a kind of FM synthesis. Sometimes a little noise needs to be fed into the filter to get it resonating or to broaden the sound a bit. Then you smoothly slide the filter frequency around.

At least, that's been the 'industry standard' way of getting that effect for the last 40 years or so. The synths of choice being pretty much anything, preferably analogue, with a self-resonating/oscillating filter. VCS, Moog, Korg, ARP, etc. A Korg Monotron is a very cheap way to get that kind of sound and it does it very, very well, just get the standard model, not the one with delay built in as that lacks the necessary resonance control.
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