From "secrets" in other DAWs concerning audio engines:
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Studio One - Audio Dropout Protection
Cubase - ASIO Guard
Reaper - Anticipative FX processing
Sonar - <not exist> (or?)
Impact:
While not without some side effects, that technology allows to stay with lower ASIO buffer length. Relevant during recording and avoid switching driver settings / freezing heavy tracks.
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PDC (Plug-in Delay Compensation) approach
Sonar - global?
Reaper - signal chain independent, with "shifting backward" when possible.
Studio One - ? can someone confirm ?
What I mean:
Create a project with 2 tracks. On one track put Cakewalk LP EQ with "high" settings (0.7+ sec plug-in delay).
On the second just open ProChannel EQ (in other DAWs some other effect without delay, or LP EQ without LP mode).
Now start play and change some parameter of the second track FX.
In Sonar, resulting sound is delayed by the first track EQ. In Reaper, resulting sound is not delayed (so the same as without the first track FX). Interesting that volume changes on the second track has immediate effect... So may be just a bug, or there is some option?
Impact:
Global:
a) the need to explicitly use "PDC override" during recording and resulting sound is desynchronized with the rest of the project (not only mastering plug-ins have delays, while other delays are usually small, they still can be relevant for recording)
b) using plug-ins with big delays on tracks reduce "responsiveness" of all tracks/plug-ins (during mixing)
Signal chain independent:
a) PDC can be "full automatic" and live chains are in sync with the rest
b) delayed plug-ins on tracks do not influence other tracks, so can be used even on backing tracks for future recording