• SONAR
  • how to make one instrument sound like many
2017/05/05 06:50:24
cmyst
Hi all
Is there a way to make one instrument sound like many - ie bagpipe band? multiple marching snare drums? (for example)
I am trying to avoid playing the same thing multiple times
Can't seem to find any loops
Kind regards
 
2017/05/05 07:19:34
Kalle Rantaaho
IMO if you want to make it convincing you need to play the parts at least a few times before copy-pasting and nudging or using doubler-VSTs or whatever. I don't know if there are any one-VST-solutions for that purpose. My guess is that such exist.
Of course, if you have, say, a MIDI drum track, you can copy it and slightly change the timings and proceed from that point. Creating a realistic sounding ambient (like a marching band on a market square) can be a bit tricky.
2017/05/05 07:44:09
ZincTrumpet
You could try Clone Ensemble VST --> http://www.cloneensemble.com/ 
 
There's a free demo (although it is limited). Oh and it is 32 bit only.
2017/05/05 08:20:19
rebel007
I agree with Kalle, playing the part multiple times gives the best sound. Using techniques like cloning a track and nudging it slightly ahead or behind to make it sound like another part does create what you're after but often lacks what makes multiple instruments sound like, well, multiple instruments.
There are subtle, and not so subtle, differences between parts played over again as opposed to cloned tracks. In some situations it probably doesn't matter if the track is cloned, but if you want a bagpipe band then there is no substitute for a lot of bagpipes.
Even just three or four parts that you then clone and alter to make them sound different, is better than just a single track. IMHO.
2017/05/05 08:20:24
rejonzin
Hi, try cloning and nudging a little here a little there.
2017/05/05 12:46:39
Sanderxpander
Playing multiple times is a good tactic, you'll get slightly different timing for each one - definitely don't overquantize and repair manual screw ups if they are too bad. Assuming you're going for an "acoustic" sound, judicious panning and use of reverb also helps. Try to give each part a unique place in space - left and right but also forward and back (with reverb). Use different patches if you have them. If you don't have enough subtly different sounds, use a little EQ to make them sound different. Remember that brighter also sounds closer. You can also use Melodyne to subtly detune some sounds, and even change the formant (overtones) of them.
 
All this is a lot of work to get to sound convincing, but you can get there. Try to put the more "processed" sounds near the back and take a few minutes to plan it out.
2017/05/05 12:49:48
Slugbaby
Along with the good suggestions already mentioned, add a slight pitch shift to some of the tracks.
2017/05/05 14:58:02
S.L.I.P.
Melodyne Studio 4 has “Polyphonic Spectral Shaping", and in the following video starting at around 5 minutes, it demonstrates taking the spectrum of a Clarinet, and copying it to a Saxophone, giving it the characteristics of the Clarinet.
 
https://www.youtube.com/watch?v=_IF_wF0aGJo
2017/05/05 15:36:45
bluzdog
For drum parts you could convert the part to midi and use Session Drummer and/or Addictive Drums to create multiple parts. You could also look for similar beats in Addictive Drums and/or Session Drummer.
 
Rocky
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