Here is what I do personally. Since every part is a group channel once mixed down, I export them separately into a new project. Then any slight tweaks or edits like adding an overall filter sweep on a part can be easily added without too much fuss.
So I have working independent stems thus removing any extra processing requirements which means I can use higher-quality plug-ins on them without worrying about any glitches. Reducing the audio path, so it's easier to concentrate on the one thing.
If you have a bit of whitespace (silent parts) between each stem, cut out those parts, make them clips and trim to save on disk space.
Some people / mastering engineers prefer the isolated stems without equalisation or compression so it's a good idea to keep all this until the final render IMHO. Any processing you do at this stage should be minimal and not exaggerated to cover up mistakes.
It's not a dumb question BTW because asking for advice is healthier than guessing you around things. The only similar thing about our systems is the choice of external sound device.
I just wish I could finish a project.