• SONAR
  • Audio Snap Issues (p.2)
2017/04/25 21:05:11
JohnEgan
K thanks, 
 
So under "adjust image settings" I have "let the 3d application decide" --  Same 
under "manage 3d settings" I have "auto select" for the preferred graphics processor, -- I dont have another/integrated GPU on my motherboard
and under the "programs settings" tab if I find sonar it's listed as using only the integrated graphics processor.
-- I didn't find Sonar,  but added to the list  
I guess only other thing is 
I have a 32" Samsung LED (TV) for monitor, using HDMI from NVIDIA for video, sometimes use a second monitor but dont always use it, usually to display RME TotalMix mixer when recording.
 
Otherwise, (when I have time) Im working on small clips in separate tracks for now, and saving and bouncing often, , as I didn't really intend to spend this much time trying fix these tracks, (got lots of good recordings to work on and produce. LOL), but also a learning process. Will let you and forum know if I find out what's causing these issues.
 
I really appreciate your efforts to help out
Cheers 
2017/04/25 21:27:54
gbowling
Yea no worries. And trying to fix these on little projects is the best way, because they bite a lot harder when you're in a big project!
 
gabo
2017/04/27 12:31:22
JohnEgan
 
Good Day,
 
So what Ive found if anyone's interested is if while moving Transient Markers, with Audio Snap palette open and Edit Clip Map also selected, to also align these markers while advancing through track, at some point this will cause my video display issues to start, and eventually cause Sonar to crash (at least on my system), If I just adjust Transient Markers I dont crash, but then map markers may not be aligned properly. However what I also found, perhaps because of how tempo varies, in trying to align transient markers alone, and advancing through track eventually transient markers will lock and wont allow me to move them further back (towards start of track) in time. I guess there's some limit between how far apart transient markers can be moved?
For now that's as far as gone, (to limit my stress levels, LOL) 
 
Cheers     
2017/04/27 18:30:00
gbowling
At least some positives in there. There are limits as to how far you can move a transient. As you move a transient, it compresses against the transient you're moving towards and expands from the transient you're moving away from. You obviously can't cross another transient and there are limits as to how much you can "smash" or "expand." So yes, you must have some really out of whack audio. 
 
So a couple of things. You mentioned this is just sort of a free form jam. Do you have the project tempo set close to what that jam is? There are several places on the web where you can "tap the tempo" to get an average tempo. 
 
Also, for this type of stuff I usually do it in multiple passes. First pass.. Find the "1 beats" and disable all the other transients, maybe even every other "1 beat." then move those "1 beats" to the proper place. That will get the rest lined up enough to go back through another pass and tighten up the measures.
 
gabo
2017/04/28 00:56:55
JohnEgan
gbowling
At least some positives in there.  



Good Day,
 
Yea, so without edit clip map on, it doesn't crash, so I restarted from scratch, Ive got both guitar and bass audio transients on, so I can move in reference to each other, while listening, I used an average tempo from Audio Snap, (also checked in Melodyne), to have a click track reference also as I go through. So I guess initially first times through I moved some markers radically, so actually not too far out whack, LOL, so Im not having that marker distance issue now either. So Ill try like you said, making a few passes with threshold adjusted. Im about half way through one song, with no crashes, had to go out today, so will get back to it later after hockey game LOL.,   
 
Thanks again for your continued support  
Cheers 
John
2017/04/28 12:04:14
gbowling
Sounds good, just FYI I find the average tempo from AS to not be very good. It will show the wrong tempo for a track that has been played to a click and lines up to the grid! haha. Melodyne does a better job, but I still generally check it by doing a tap to tempo. It's a tricky thing to do, I've done it many times on free form live performances. 
 
I have been doing something recently that was similar that was interesting. We had a bunch of old cassette tapes from the 70s and 80s with practice sessions of our band. The songs were all originals and we wanted to make good recordings of them. But we wanted to keep the same old feel and timing. Many of the songs we had forgotten and hadn't played in years.
 
So I transferred the cassette tapes to digital and separated them out. Sorted out the tempos and imported them into sonar projects. Then I used AS, similar to what you're doing, to align the old recording to the grid. So we have a track with the old song played in time with the project tempo.
 
We're using this track as a guide to re-record all the individual tracks of the song. Playing along with the old song track. When we're doing with recording we mute the old song track.
 
It's worked perfectly to re-create the old songs with the same feel and tempo while generating a rock solid modern recording of it.  Sort of the ultimate remaster!
 
We have over 30 songs like this, so I've done this AS thing quite a bit..
 
gabo
2017/04/28 17:00:16
JohnEgan
gbowling
I find the average tempo from AS to not be very good. 



Yeh, I noticed that, with this one there's a number of "averages" to varying tempo, more so with guitar and about half what bass shows (its quite a bouncy active bass line, to a kinda choppy rhythm guitar, this one song is quite "original" LOL), so I fit it to the higher tempo click, (approximately 60 or 120 bpm) that seems to suite song.
 
 
Anyway, interesting what you've done/doing with old recordings, Ive had some friends asking to do similar with their old cassette recordings, seems like quite a time intensive task, I guess your more inspired when its your own band. (or being paid, LOL).
 
Cheers   
2017/04/28 17:19:24
gbowling
JohnEgan
I guess your more inspired when its your own band. (or being paid, LOL).



Very true!!
gabo
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