Latency has but two sources:
- Audio Interface
- Latent plugins
There is no other source of latency.
Thus, the solution to the latency issue is not going to be a different drive (conventional or SSD).
If your audio interface doesn't offer low round-trip latency (because it uses a large/hidden safety-buffer), there's not much you can do about it. You can double the sample-rate... and that'll lower round-trip latency (albeit at the expense of higher CPU use).
The OP actually mentioned the source of the latency issue (latent plugins).
Noise-reduction and many other "mastering" or "linear-phase" or "convolution" type plugins are latent.
Most DAW software (including Sonar) has automatic plugin-delay-compensation (auto PDC)... to maintain sample-accurate sync. If a latent plugin is inserted *anywhere* in the project (doesn't have to be on the track you're recording/monitoring), literally all other audio is delayed by that amount.
If you use several latent plugins in series, the latency can really start to add up.
The solution is to either avoid using latent plugins while tracking... or...
Temporarily disable auto PDC while tracking... making sure to re-enable it when finished.
Your computer hardware (speed and efficiency) will determine how much of a load you can run at a given audio latency (glitch-free)... but the computer hardware itself (CPU, RAM, drives, etc) doesn't determine the amount of audio latency.