• SONAR
  • Sonar Must add real time monitoring and Remover echo feature
2018/06/13 02:22:35
CHAXILE
when recording in real time monitoring especial vocals it delays its not monitoring real
time and most of people i work with are complaining can you please fix it
to be real time like other similar daw eg studio one and mixcraft daw they are
real time monitoring but i want to use sonar for rest of my life and its laking 
only that one feature other wise everything will be good pLEASE
2018/06/13 02:34:50
gswitz
It would be interesting to do it within Sonar where you have one track that could have some FX but only delay as required to support those FX and merge it with the rest of the mix that is delayed differently.
 
Most of Sonar users who want real time monitoring route directly from the Interface. So, with my RME I would use the RME Software to route my input directly to my output and merge that with what is playing back in Sonar.
 
I agree this would be a nice addition to Sonar to be able to have a track that could have a few FX on it but not so many as the rest of the mix. The track for real time would merge with the main mix with a different amount of delay.
2018/06/13 02:35:30
stxx
It has real time monitoring.   Read the manual. However, its best to monitor through your interface mixer software (unless you're running thunderbolt) and have the 2 bus  from Sonar play through the monitor inputs.  This way you mix your previously recorded tracks with the new input with little delay.  Best to have your previous tracks bounced to a rough mix onto a stereo track as well so you can play to a track with some FX.   Adding plugins causes latency so I run with the FX bypassed and a rough mixed tracs as I just described but there are many ways to do it.   
2018/06/13 02:39:07
gswitz
Stxx, I think what he wants is to be able to have certain tracks that run at one latency and others that run at a different latency. I'm not talking about the interface buffer. I'm talking about the latency of the stacked effects. So you could have a main mix that has a 1.5 second latency and merge it with another track with 20 millisecond latency through Sonar. Then you could have some Sonar FX on the track and still blend it with the main mix. It would be for the performance of performing the take and nothing else.
2018/06/13 02:39:18
stxx
gswitz
It would be interesting to do it within Sonar where you have one track that could have some FX but only delay as required to support those FX and merge it with the rest of the mix that is delayed differently.
 
Most of Sonar users who want real time monitoring route directly from the Interface. So, with my RME I would use the RME Software to route my input directly to my output and merge that with what is playing back in Sonar.
 
I agree this would be a nice addition to Sonar to be able to have a track that could have a few FX on it but not so many as the rest of the mix. The track for real time would merge with the main mix with a different amount of delay.


i also have an RME and it has useable verb and delay for tracking so my clients rarely complain.  The RME Totalmix software is very versatile and works great for control and / or live  room monitoring
2018/06/13 02:55:33
gswitz
Oh yeah... for me and you, this is not really necessary.
 
But still, it would be cool.
 
Are there no Cake FX you can imagine enjoying with real time monitoring while a primary mix that's much heavier rolls on?
 
So, you could take a heavy mix,
bounce it to a stereo track,
drag it into a new project (simplest way to get something with no FX)
and record your lightly effected track in that project...
then drag it back to the original.
 
Total PIA, but it would do the trick.
2018/06/13 11:16:57
mettelus
Global FX bypass (E) then re-engaging the FX rack on the recorded track is another alternative, but the OP has a point. Most options are either not available to everyone or not a "point-and-click" solution.
 
I am not familiar with Mixcraft, but Studio One achieves this by using multiple audio engines. The mix engine can run a massive buffer and is just doing playback, while the tracking engine is only processing armed tracks with a tracking buffer only. In theory it seems pretty simple, since SONAR/CbB has complex routing as it is, so a tracking engine to support recording would be a nice addition. Studio One also flags out FX which do not report less than 3ms internal latency (i.e., the "look aheads") for this. This would be another nice feature to have in CbB, since the user would not need to KNOW (and then find them all) which are the offenders and those "look aheads" are commonly the reason for latency as a project is getting mixed (also why the global FX bypass will often "suffice").
 
As global FX bypass seems to cause many grief, sans another audio engine, a simpler feature would be to add a "look ahead FX bypass" option to CbB as an interim option. Again, users do not know all of these offenders (we learn by experience only most times), but the DAW knows what is being reported to it so should be handled there anyway.
2018/06/13 19:14:32
stxx
gswitz
Oh yeah... for me and you, this is not really necessary.
 
But still, it would be cool.
 
Are there no Cake FX you can imagine enjoying with real time monitoring while a primary mix that's much heavier rolls on?
 
So, you could take a heavy mix,
bounce it to a stereo track,
drag it into a new project (simplest way to get something with no FX)
and record your lightly effected track in that project...
then drag it back to the original.
 
Total PIA, but it would do the trick.


 
I'm confused what the OP wants to do but yes, I always mix the tracks that are ready prior to a new session and toggle off the FX and just solo the new mix.  No need to move it to a new project.   There is a way I used to it before I got the RME so let me try to recla..  If I wanted a nice reverb on the incoming track, I would still have the rough mixdown but then I think I used the incoming track with input monitoring on, created a send to the reverb and set the send to pre and muted the track.  Then the signal would come in, you would here it echoed back but it would still go to the reverb which would come back with a very slight delay but less than normal predelay.  This worked great on delays and verbs but never tried it on more ambitious FX.   A couple of fx usually won't effect latency to much.   I might be missing a step here cause its been a long time since I figured it out
2018/06/14 06:42:26
bvideo
Is this a case of high latency in the audio interface settings?
Or is this another case of Plugin Delay Compensation?
CHAXILE might want to check up about this. Easiest quick check is try enabling Live Input PDC Override. That's the [PDC] button in the Mix Module.
2018/06/14 15:46:34
bitflipper
There is no such thing as real time monitoring in any software DAW. It always takes a CPU a fixed amount of time to add 1 + 1 and there's no software magic that can get around that. All you can do is reduce latency to a point where it's not a problem. (Even hardware has latency, it's just really short.)
 
What you're asking for is a feature to allow disabling PDC on a per-track basis. Good news: it's already in there. It's called Live Input.
 
(A useful feature would be a dialog that reports latency for each plugin and each track. Even though it's not strictly needed because PDC works so well, it would be handy for easily identifying which plugins are introducing the greatest latency.)
 
Personally, I employ the method most people use, which is to exploit my interface's zero-latency monitoring option and hold off inserting latency-incurring effects until tracking is done. The OP doesn't say what kind of interface he has, but the vast majority of prosumer interfaces offer this feature.
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