• SONAR
  • Melodyne Essential 4 Crashing Sonar Platinum (p.22)
2016/10/24 22:32:12
davisb24
Still beta testing. Despite all the frustration Celemony has been very responsive in working through the issues and they are making good progress. I would hold out a little longer.
2016/10/25 12:37:01
outland144k
davisb24
Still beta testing. Despite all the frustration Celemony has been very responsive in working through the issues and they are making good progress. I would hold out a little longer.




That's good to hear; I can definitely hold out longer. I've got the last update already DL'ed and I ordered a new iLok 2 (my previous iLok is apparently not supported), so I'm good to go. I'll probably wait until the equivalent of an "all-clear" here on the forum to install Melodyne 4 and just leave Melodyne 2 on the system.
2016/11/11 10:44:41
superdan54
Any updates on this yet? I'm holding off using Melodyne until the update, but have a backlog of tracks needing pitch correction so hoping it's resolved soon!
2016/11/22 19:31:40
davisb24
Melodyne released version 4.1 today. The beta prior to this release resolved all of the stability issues I was experiencing with 4.0. The change log suggested that they addressed some other issues mentioned in this thread as well.  I think its about as good as it gets for now so if you were holding out, I'd say give it a go.
2016/11/23 10:07:50
ZincTrumpet
Yup, 4.1 seems to be working for me too. I used it for 5 hours solid yesterday without a single crash! :-)
 
Better late than never!
ZT
2016/11/27 17:49:23
Blades
I ran through a new tune and an older one that had V-Vocal on several clips, which was the first one where I discovered that this Melodyne issue existed.  I did not have any crashes today after the update to the new 4.1 version.  I DID get it to crash once when doing a removal of the Region Effect, but under normal uses, it did not give the issues as it did before and I was able to run without issue.  It's interesting that the notes for the upgrade said something like "improvements in the performance of some ARA implementations" or at least that's what I remember from reading the updates from my phone yesterday.  I'm sure that's not the exact wording, but I know that it wasn't anything like "Fixes Crashing issues in Sonar that make our product completely unusable". :)
 
Nothing from Cakewalk on the matter, either - which is a bummer.  Nonetheless, I'm glad to see it working right at this point so I can at least play with it!
2016/11/27 18:04:52
bitman
it wasn't anything like "Fixes Crashing issues in Sonar that make our product completely unusable". :)
 
That's funny.
 
As for nothing from Cake on this: I think they are taking a hopeful wait n' see approach and keeping their heads down. - I would.
2016/12/01 09:41:10
JaxStraw
ok...I have been having the same crash issue with Mel... I would create a reg efft and after a year of work, it decided to crash one day and have never been able to access any project that i did a reg effect on with Mel. I just did the new update for X3 studio and I can now access the projects. Install the patch for SX3
2016/12/22 17:03:45
ovni7
Same here!...Everytime I create a region fx w/ melodyne Sonar Crashes. Sometimes (1 out of 4) it will hiccup and still render the fax region, but mostly it will just crash. Occasionally, a project with a rendered fx region clip will not open again even on safe mode.  I HOPE THIS BS GETS FIXED!!! WTF...Didn't upgrade to PLATINUM for a buggier version of Sonar!...Hopefully my 'lifetime' upgrade will give them enough time to fix this crap! Thanks guys!
2017/01/15 14:07:26
davisb24
So after all of this I was also still having problems in some projects similar to the post above. Some would crash after opening, some would just hang after opening. After fighting with this stuff for waaaay too long, I figured out what was going on and have some suggestions for anyone else who is still having problems or considering upgrading to Melodyne 4. (This post here is one of the problems I was having before I realized it was due to Melodyne 4: http://forum.cakewalk.com/Project-becomes-unresponsive-shortly-after-opening-m3537360.aspx)

Problems included:
1.) Project would crash on start up
2.) Project would hang indefinitely on start up
3.) Unbounced melodyne V3 data would be lost after upgrading to V4.
 
I resolved all of these problems by reverting back to the old version of Melodyne and bouncing all Melodyne clips. Since the upgrade to V4 requires you to save the project with inability to go back to earlier versions of Melodyne, I had to pull a few projects from backup after they were saved as V4. ALWAYS BACK UP YOUR PROJECTS.
 
Basically don't upgrade to Melodyne 4 until you have gone back to all projects you care to ever go back to and bounce ALL Melodyne clips. Aside from making sure you have no Melodyne v3/v2 data in the project, this ensures no Melodyne editor windows are saved open in the project, which can also cause projects to become unopenable.
 
When bouncing make sure you have solo and DIM off so the clips aren't bounced as muted. (DIM must be off even if mute is off- seems like a bug? this has been happening since switching to Platinum off of X3.). Just make sure to verify each bounced clip has sound after bouncing. IF you bounce and the clip sound is still cleared even though mute and DIM are both off, try moving the clip to a different take lane. This resolved a handful of cases where the clips simply wouldn't bounce correctly. You may notice when bouncing that some times the clip disappears. It did not actually disappear, the clip just jumped to a different take lane - possibly behind another clip (not confusing at all). About 50% of the time when this happens Sonar crashes. Restart and move the clip to a different take lane and try bouncing again. Also try moving any overlapping clips on different take lanes to a different take lane. Oh and don't try to undo the bouncing of a Melodyne clip that jumped take lanes, this is pretty much guaranteed to lock up Sonar without a crash.  If this still doesn't work freeze the track and re-import the frozen audio file to replace the whole track.
 
Unrelated to above, there is a minor annoyance that Celemony has yet to fix: Previously the plugin would store time-grid settings per project/clip.  It resets them now each time the project is closed.  I notified Celemony about this a few months ago during our 50+ email exchange.
 
Good luck to everyone who is having problems.
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