Bristol_Jonesey
Spot on Beep.
If you already have things set up in SONAR so that each kit piece is on it's own Audio track there is no need to bounce to wavs.
you can apply EQ & Compression to the audio tracks just as you would if you were dealing with actual audio.
Another option if you really want to work with the wavs is just to freeze BFD - this will create the necessary audio tracks for you.
Just make sure (if you want to do further audio processing and I gather you do) is to right click the freeze icon and untick Fx
Howdy, Jonesey (hope you've been well).
I was gonna mention the Freeze option in case OP was on an earlier version but since they have SPlat in their sig and personally I've never really used Freeze extensively I thought I'd forgo it (lest I look the fool).
BUT since we are on the topic... for the Freeze method to work in the most flexible manner (ie: being able to add FX to the frozen synth ouptut tracks) I'm going to further your thoughts by pointing out the difference between a "Track" Freeze and a "Synth" Freeze.
Please fellow helper monkeys whom are more familiar with the ways of the "Freeze" perhaps elucidate on the procedures/differences of the two to really nail this thread down for the archives. Again I simply don't do it so am likely talking out my butt.
BUT... (lol, butt) my understanding/suggestion in the event that Freeze is the only in project option (for older Sonar versions before synth recording was introduced) would be to perform the "Freeze" move in the Synth Rack/Browser. ie: Open the Browser (press B), navigate to the "Synth's" tab/rack via the tabs at the top of the Browser (if necessary) then press the "Freeze" button for the specific synth in the list you require waves for.
This, IIRC, will generate the "Frozen" waves within the synth output tracks BUT leave the track's FX bin(s) and other parameters open/accessible for mixing duties.
Whereas "Freezing" the track itself prints any effects on the track onto the "Frozen" wave(s) as well and disables any access to those effects (until the track is unfrozen).
So ya... you smarterer doods can hopefully translate the above Beepso gibberish into something more accurate and helfpul and/or correct any false assumptions/logic due to my inexperience with the various Freeze methods.
Maybe yes? Curious myself now but not curious enough to do any tests at the mo.
Cheers.