I would think that depends on how much RAM you have. Audio clips and virtual instruments all take a certain amount of RAM to load. If your's says 50%, when you have 16 gigs, adding another 16 gigs should make it drop to 25%. I try to see where it's at when I first load a blank project, and not go over 60%. Of course, you'll get different results for different systems, amounts of RAM, and CPU speed, dedicated math co-processor, etc. It's not something you can really nail down. If your system is running fine at a given %, just roll with it.