• Computers
  • Touchscreen use in Sonar, is it worth investing in new PC monitors? (p.2)
2015/07/03 07:40:22
Brando
Windows convention for right click on touch is press&hold. That works everywhere in windows except in sonar. Problem with a button on control bar is you limit yourself on where you can place the control bar (or travel "miles" between where you are and your control bar), and the bigger problem - how do you (and SONAR) maintain focus on what it is you are trying to right click?
2015/07/03 12:20:40
Rob[at]Sound-Rehab
tomixornot
I've tested out touch screen once, at a time when Sonar was just one revision short of supporting it, on Windows 7, not the ideal touch screen platform. I was thinking the OS would translate touches to mouse events, and I was doing only one test - to mix a song using touch screen. But that didn't work well with Sonar at that time, so I was actually testing it with Reaper. The fader size is similar to Sonar, and Reaper works well responding to touches.
 



I was an early adopter myself, testing this probably shortly after you ... Win7 64 bit, X1 released already ...
 
BTW, I remember right click working back then (press + hold) but that might just have been in other aux audio applications like line 6 editor, etc ... despite that I consider it a lousy workaround because with a mouse a right click is a quick access to functionality while press + hold is the opposite (time wasted, flow hindered) ...
 
Overall, I was very enthusiastic first, but after a short while I got into control surfaces ... and touch doesn't get anywhere close. it's just too "eye driven" ... you need to look closely and hit the precise place on a tiny knob or fader while on a control surface you do things just by glancing over your shoulder or even hitting rec, undo, etc blind folded
 
 
2015/07/03 13:03:13
fireberd
I got Sonar Platinum loaded on my new touch screen PC this morning.  A quick test and I don't think I'll be using touch screen with Sonar.  My "big" fingers tend to touch too much.  A touch screen stylus would probably work better.
2015/07/03 13:56:49
TerraSin
Ahh if only the Slate Raven MTX worked with Sonar. :(
2015/07/06 12:09:45
AT
Touch is, again, only a method for input, not the only method.  It is a supplement to a mouse and keyboard, not the final solution.
 
I have a 23-inch touch slanted below my "see screen," and it works well for certain functions.  Of course, this is on Win 7, which is 10 point touch but not well integrated.  I expect better from 10 when available.
 
I don't use it with any delicate operations and I haven't found a way to make use of multiple faders or vol automation - I just use a mouse.  And no pinch in Win 7.  But it is great for flicking the screen forward, many soft synths (I love touch w/ pads) and other functions.  As above, it is a means to an end, not the end itself.  As touch screen prices drop and become more of a replacement for non-touch screens, you'll find better integration w/ software.  But at this point they are still 2 or 3 X the price, so it might not be worth it for you.
 
@
2015/07/06 12:34:25
Kamikaze
Brando
Windows convention for right click on touch is press&hold. That works everywhere in windows except in sonar. Problem with a button on control bar is you limit yourself on where you can place the control bar (or travel "miles" between where you are and your control bar), and the bigger problem - how do you (and SONAR) maintain focus on what it is you are trying to right click?


I was thinking, drop the control bar to the bottom of the screen, ad the icon to the far left of the control bar. the least travel as you'd be over the screen with your right hand and the left hand can stabilise against the bottom left edge.
2015/08/03 15:10:05
garyhb
Hi
I snapped up an open-box HannsG HT231 23" 10-point for £110 to see if touch would work. Of course, CW might be enabling Sonar to be touch-compliant, but the interface needs to be designed ergonomically to fit the proportions of the human finger! That said, I have to agree with others as only a few things are implemented properly as of yet. Console buttons, knobs etc., VST & media drag 'n' drop from the media browser, ProChannel plugins and fx bins are still hard to use. I emailed tech support and suggested they had a look at Presonus new live audio software which is designed for touch screen. Track pinch and zoom seems to randomly zoom in/out too much sometimes, tapping on each new fader/button etc. requires a tap to focus on it before using. And yes, you still nee a keyboard and mouse.  
 
Having said that, I've been having some fun with it. The matrix is great to use, and moving my hand and arm over the console is something like moving across a real desk, except you then touch glass and not a real control. If you're like me and spent decades operating analog desks, it's a nice 'retro' experience. I really love using the new virtual keyboard when auditioning samples and have started using it to input simple instrument lines in real time and edit midi with it by touch.
 
I keep my control bar at the bottom and my screen is lying at about 30 degrees from horizontal. I'm going to build a new desk and will integrate the screen in to the desk top. If I bought again, I'd get a 27".
 
All in all - touch on Sonar has a lot of potential and has some uses now, but I don't think it's a serious proposition yet. Good to play with though.
 
Hope this helps!
 
Best
 
Gary 
2015/08/04 10:48:37
bapu
I'll consider a touch screen when these following events happen
 
1. My Tascam FW-1884 control surface is no longer supported
2. My 30" Dell monitor dies
 
And they kind of have to happen at exactly the same time.
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