@George
Thanks George. Yeah. This lack of adaptation to today’s needs in MIDI-editing is something that annoys me daily, working with especially key switches.. As you (and everyone) is saying; there are workarounds. I just think it’s sad that there is a need for workarounds to something that has been a standard for MIDI-instruments for so long. :)
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@Jlien X
Alright, I can see the benefit of using drum map instead of instrument definition, thanks to the freedom of having only the keys you need visible. As I’ve described above I want to have a diatonic keyboard though for editing the notes. This in itself rules out the use of only a drum map (or instrument definition).
The use of one diatonic MIDI-track (for editing notes) and another MIDI-track (for the key switches) is also something I can’t work with, since I mostly work with very large projects with lots of MIDI-tracks. I’d rather have 40 MIDI-tracks in which I can do all my editing than 80 MIDI-tracks divided into tonal/key switches. Again, as I’ve said before, this gets unmanageable.
..Not to mention that the keys your strike on your physical MIDI-controller don’t lit up when using DM or anything other than the diatonic keys in PRV. This is something I also find very strange. It must be a miss from Cakewalk’s side when they implemented it for the diatonic view.
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Still, no one has yet mentioned anything of wanting to have something like this implemented (Except George that at least doesn’t like the workarounds). Everything has been about workarounds and the benefit of their own way of doing it. Have you really thought this through? You really can’t see the superior benefits of having everything available in one track (with the diatonic keyboard).
Another implementation of this (aside from the one in my first post) could be a simple addition to the Drum Map Manager. If we were able to configure a MIDI-chn. and out port for the diatonic view (that currently just becomes inactive when using DM) this would totally open up the use for key switches with the drum map functionality. Could look like something like the image below, in the Drum Map Manager window: