Anderton
SilverBlueMedallion
Anderton
I know people hate when I suggest workarounds, but...
Couldn't you render the audio rather than freeze, then archive the synth track? More work, but it would eliminate freezing as a problem.
And now I'm really grasping at straws, but what happens if you increase the latency? I had to bounce some Pro Tools stuff so I could create something suitable for SONAR, but had to increase latency to 1024 samples before it would bounce reliably.
Yes I could render the audio, however, I may not be done with it. I can't commit my synth parts until ALL synth parts are recorded.
But if you archive the MIDI instrument, then it's disconnected from the CPU and therefore saves resources, but you can get it back at any time by unarchiving it. Freezing basically just automates the render/archive for freezing, and unarchive/delete render for unfreezing. I'd be curious if the same thing happens if you freeze "manually."
Did you try MIDI learning something for that control then forgetting it?
The fact that it doesn't happen with a new project would indicate some kind of interaction, but I have no idea what that would be...
yea I agree. It is something with THIS project. No MIDI Learn or CC stuff going on here either. not in this track.
and like I posted, it isn't a freezing problem... the problem happens when I save and then re-open the file too. The synth parameters simply dont save correctly.
However, maybe you are opening my eyes to this archiving method.
I assume 30 audio tracks is much lighter on resources than 30 synth tracks, correct?
Or wait, I can still use freezing to achieve that, right?