For what it is worth, a major studio (Pro Tools) I use had one for a while. The engineer got rid of it for a physical controller. When I watched him work he didn't use it that much. Not much more than I do with my touchscreen for SONAR - many tasked still seemed better suited for the keyboard or mouse. As said above, touch, which seems so natural, is actually not a natural solution to many tasks and takes a lot of programming to figure out how best to use it. Then you have to re-train users to do tasks another way. How do you do a natural, mouse like double-click on a touch screen. It takes me a couple of times just to open SONAR via touch - first the icon does a check, then you can double-click.
In defense, Slate talks about touch speed and response, the software overlay, etc. I'm sure there are people that love it and my engineer friend kept his for over a year, so it isn't a useless investment. It is just that I'd prefer on off-the-shelf $500 27-inch touch and save the extra cash.