• SONAR
  • Any help appreciated - Audio snap
2016/12/09 03:59:40
johnh1961
Hi folks
Could someone tell me the best way to do the following;
I have mixed a song the original BPM is 80.
I imported the mixed wav file for mastering and would like to speed the song up to 86BPM.
On my first attempt I used audio snap. Set the project tempo to 86 and clicked "clip follows project"
However to my ears it sounds like there is some slight "phasing" introduced.
Is this normal OR am I doing something wrong??
 
Any thoughts on how best to do this??
 
Cheers
John
2016/12/09 04:26:17
Sanderxpander
Have you tried bouncing to clip? AudioSnap uses a lossier "live" algorithm unless you bounce.
2016/12/09 04:33:51
johnh1961
Hi Sander.  No I have not done that .I did not know that bouncing one stereo wav would make a difference.
I will certainly give it a go
Cheers
 
John
2016/12/09 12:38:46
brundlefly
Make sure the Offline Render algorithm is set to Radius Mix or Radius Mix Advanced in the Audiosnap Palette (or Audiosnap section of Clip properties in the Track Inspector) before bouncing. If it's 'Same As Online' (i.e. Groove Clip algorithm), there won't be any improvement.
2016/12/09 13:03:25
Anderton
If you're willing to have pitch change with tempo (i.e., like the old tape-style varispeed), you can do so without artifacts by using the inappropriately-named "Loop Construction View."
2016/12/10 04:00:03
johnh1961
Thanks to everyone for their help.
I have now managed to get everything sorted.
One last thing in case anyone needs to do this.....
My original project was set to 80bpm  however the audio snap calculated an average tempo of 161
I set the project tempo to 168 and then enabled "clip follows project" in Audiosnap and bounced the track.
This seems to have worked perfectly.
There are probably other/better ways of dong this but "hey it worked!"
 
Cheers
John
 
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